BlackWenter Posted June 6, 2010 Share Posted June 6, 2010 For some odd reason the super mutants brutes and higher won't use their weapons against me even if they have it in their Inventory. Right now I am using: All DLCFOOK 2 1.1CALIBRCASMFelloutRealistic Death PhysicsWeaponsmodkitweight modHair PackDarNifiedUIF3Sally fixPlayer Speed ModPipboyPDATailorMaidCrossModDataMart's Mutant Mod Is there a Solution to this problem I'm having? Link to comment Share on other sites More sharing options...
BadPenney Posted June 6, 2010 Share Posted June 6, 2010 Have you checked their supermutant weapons list to see if they are allowed to use the weapons that you are giving them? If so, then you may need to check your mods with FO3Edit to see if any of them are overriding and limiting the list. Link to comment Share on other sites More sharing options...
rickerhk Posted June 6, 2010 Share Posted June 6, 2010 Also, with WMK, you need to use fo3edit to make a merged patch. This merges the form lists. Link to comment Share on other sites More sharing options...
AnelaidLives Posted June 6, 2010 Share Posted June 6, 2010 would bashed patch help? Link to comment Share on other sites More sharing options...
BlackWenter Posted June 7, 2010 Author Share Posted June 7, 2010 Sweet it works, with the merged patch it crashes on exit game but it works. Thanks for the help guys. Link to comment Share on other sites More sharing options...
Fonger Posted June 7, 2010 Share Posted June 7, 2010 Sweet it works, with the merged patch it crashes on exit game but it works. Thanks for the help guys.this might help - requires FOSE http://www.fallout3nexus.com/downloads/file.php?id=9919 Link to comment Share on other sites More sharing options...
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