Jump to content

Mothership Zeta DLC - Glitches and anger...


mine9999

Recommended Posts

I apologyze in advance for my weak understanding of all this mods and DLC's stuff, so be gentle.

I have the fallout3 original game and not so original DLC pack (PLookout, MZeta, Pitt, BSteel, etc), and FOOK2 with all the extras it contains. I played the game, finished it and then started with the mods, so i knew if the original game was glitched, all the modifications i would make with th mods would be a kick in the nuts.

 

I can manage my anger to a certain point, but this time is not up to me, i'm in the MZeta DLC, the Death Ray Hub, i fire the Death Ray smack into Canada (stronger than my conscious mind), and then lift the reactors to overheat them, do what has to be done, they start the overheating sequenced and sound but when it comes to explode nothing, WTF. The glitches and crashes are going to be the death of me, but this one, man...i feel like killing puppies.

 

In short, i'm stuck in a freakin room, in a goddam space ship, in the middle of space, in front of my PC. Somebody please explain how i script my way out of this freakin room (like i dunno how to use that, wich i don't), or fix the goddam problem.

 

Thanks and a big overdue THANK YOU to all the modders, all you guys kickass.

Link to comment
Share on other sites

Grabbed a torrent and installed it, named Fallout 3 full DLC pack, with good reviews and no detected problems.

They all worked until now, the glitches, crashes and so on are pretty much the same back when i played and finished the main original game, except this particular one of unexploding stuff.

Link to comment
Share on other sites

Please help, i'm still stuck and i dunno what to do next.

I can get the reference of the object but dunno how the logic of the commands work, i don't need to fix the problem, just pass the mission. Example: I want to destroy the four generators, press the "\" key, get the object reference, and then...

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...