iZver Posted June 7, 2010 Share Posted June 7, 2010 Hey! I have played 40 hours with this character, and added a lot of mods. But now I found that I can't find anyone in the wastes except deathclaws. I have noticed this just recently (after completing broken steel (destroying Enclave base)) that the wastes are full of deathclaws, while the encounters before were extremely rare. And I mean rare as in maybe 3 times in the whole time of playing. I am now lvl 26 I think. There is only one trader I still see, and even this guy has no Brahim anymore. So is this a bug, or is this intended to be so when you reach higher levels? That everyone dies? Is there a mod to repair this? Cheers! Link to comment Share on other sites More sharing options...
Agnot2006 Posted June 7, 2010 Share Posted June 7, 2010 There are a few mods that make all the roaming traders essential.After steel a lot of the top level creature spawns are increased. Have you met the Albino scorpions yet?Also you will find a lot more Raiders and Raider encampments.If you are running any of the increase spawn mods this will greatly increase the spawns to very dangerous levels for any NPCs in the wasteland. Link to comment Share on other sites More sharing options...
TheOriginalEvilD Posted June 7, 2010 Share Posted June 7, 2010 Deathclaws encounters definitely increase after BS...i run into them all the time. The only thing i see more of are the variants of radscorpions...and yea those damned albinos SUCK. With my high powered mod weapons that have high damage and high critical hit damange and %, it still takes a lot to kill them. Link to comment Share on other sites More sharing options...
iZver Posted June 7, 2010 Author Share Posted June 7, 2010 Yeah I have seen albinos. Friggin bitches. So, can you please link me to a mod that will make traders essential? Thanks! Link to comment Share on other sites More sharing options...
TehBuddha Posted June 7, 2010 Share Posted June 7, 2010 Th road wardens - http://www.fallout3nexus.com/downloads/file.php?id=2781 It lets you choose which parts of the caravan are essenial, alsom you can choose to respawn them once the plug-in is loaded.You can also join them and protect the caravan for a reward.Nothing like a bonus :happy: :thumbsup: Link to comment Share on other sites More sharing options...
iavor55 Posted June 7, 2010 Share Posted June 7, 2010 Well making them essential, respawning em and so...thats all good...but what about his problem witht he fact that Deathclaws now populate 90% of the capital wasteland?! (today the capital wasteland, tomorow THE WORLD!) Link to comment Share on other sites More sharing options...
iZver Posted June 8, 2010 Author Share Posted June 8, 2010 Well making them essential, respawning em and so...thats all good...but what about his problem witht he fact that Deathclaws now populate 90% of the capital wasteland?! (today the capital wasteland, tomorow THE WORLD!) Haha! Ur post made me lol. Actually if the Deathclaw and Albinos are normal after BS and level 20+, than nothing is wrong actually. Thanks for ur help! Cheers! Link to comment Share on other sites More sharing options...
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