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I know how to model and texture, I want to make some mods for oblivion. Would anybody be interested in helping?


Soupertrooper

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I was playing oblivion recently and was thinking about how great it would be if I could mod it. Problem is, I don't know how to mod. I only know how to Model and Texture. So, I'm basically looking for anyone who is willing to work with me to create cool armor and weapon and maybe even creature or quest mods for Oblivion.

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What kind of help are you looking for? I'd be willing to lend a hand if possible, although if you really want to learn to mod I'd recommend taking a look at the modding courses run by the Tes Alliance. I found them to be extremely helpful.
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I'll have a look at those modding courses. I want to make some weapon and armor mods for oblivion and skyrim. That's basically it. I would consider making some quest mods or creature mods, but right now I don't have any ideas for those. And like I said I know how to model and texture. As for how you could help, I'm not sure what the workflow is so I don't know what kind of help I could look for.

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  On 9/22/2014 at 9:41 PM, Soupertrooper said:

Well, I have a few ideas for mods, like I said. I just need some help getting started. Those tutorials look helpful, though one of them that i had clicked on is just old and the images are just gone.

 

What kind of graphics program you use?

 

In order to make models for oblivion you must learn to covert your meshes (armor,sword etc) to nif files and your texture files to dds files.A programm that can do that is blender with the proper scripts.

 

Blender is free and has also free scripts to import and export NIF files.So you import a nif file in blender,work on it and export it as a nif oblivion file.Nif files open with nifscope (you can do some editting in nifscope too) and dds files with various graphic programms like paint net.

 

Here you can download the nessesery tools to work with nif files on blender.Install all of them,you need them all to work.

 

http://www.nexusmods.com/oblivion/mods/12248/?

 

Here is a tutorial how to import and export armor in blender:

 

http://wiki.tesnexus.com/index.php/Blender_import_and_export_armor_for_Oblivion

 

The basic steps to make armor are:

 

1.Instal blender with all the scripts python etc.

 

2.Import a human body (male or female) mesh from oblivion (you will need bsa commander to extract,oblivion meshes are in BSA file form) or use the import ready body you can find here in nexus

 

3.Model anything you like using the body as scale.For example model a new cuirass around the upper body.

 

4.Rig the new mesh on the oblivion sceleton.

 

5.Export the new mesh as nif file.

 

Again these are the very basic steps.

 

This is also a very usefull tutorial

 

http://wiki.tesnexus.com/index.php/Blender_bone_weight_copy

Edited by Medtech
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  On 9/23/2014 at 12:45 AM, Medtech said:

 

  On 9/22/2014 at 9:41 PM, Soupertrooper said:

Well, I have a few ideas for mods, like I said. I just need some help getting started. Those tutorials look helpful, though one of them that i had clicked on is just old and the images are just gone.

 

What kind of graphics program you use?

 

In order to make models for oblivion you must learn to covert your meshes (armor,sword etc) to nif files and your texture files to dds files.A programm that can do that is blender with the proper scripts.

 

Blender is free and has also free scripts to import and export NIF files.So you import a nif file in blender,work on it and export it as a nif oblivion file.Nif files open with nifscope (you can do some editting in nifscope too) and dds files with various graphic programms like paint net.

 

Here you can download the nessesery tools to work with nif files on blender.Install all of them,you need them all to work.

 

http://www.nexusmods.com/oblivion/mods/12248/?

 

Here is a tutorial how to import and export armor in blender:

 

http://wiki.tesnexus.com/index.php/Blender_import_and_export_armor_for_Oblivion

 

The basic steps to make armor are:

 

1.Instal blender with all the scripts python etc.

 

2.Import a human body (male or female) mesh from oblivion (you will need bsa commander to extract,oblivion meshes are in BSA file form) or use the import ready body you can find here in nexus

 

3.Model anything you like using the body as scale.For example model a new cuirass around the upper body.

 

4.Rig the new mesh on the oblivion sceleton.

 

5.Export the new mesh as nif file.

 

Again these are the very basic steps.

 

This is also a very usefull tutorial

 

http://wiki.tesnexus.com/index.php/Blender_bone_weight_copy

 

 

Awesome, thanks for the links. I actually use Blender for my job so I am very familiar with it. I'm trying to find an alternative method of converting my blender files to nif since the only way seems to be to use 2.49. I was able to find a way to import Armor and weapons to blender and I'm already working on something.

 

  On 9/23/2014 at 5:31 PM, ElderScrollsFan001 said:

 

  On 9/21/2014 at 1:38 AM, ElderScrollsFan001 said:

One place to start looking for ideas would have course be request section.

 

 

 

can you show exsamples of your work?

 

 

I don't have anything mod related ready yet but I do have this http://www.blendswap.com/blends/view/74363. Like I said before, I'm working on something and I'm going to post some renders soon.

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  Quote

 

Awesome, thanks for the links. I actually use Blender for my job so I am very familiar with it. I'm trying to find an alternative method of converting my blender files to nif since the only way seems to be to use 2.49. I was able to find a way to import Armor and weapons to blender and I'm already working on something.

 

 

 

Oh its nothing.So you are very familiar with blender?Excellent!I am not even a graphic artist,I am just a biologist who downloaded blender,nifscope,paint net and Gimp and read the related tutorials on mesh and texture editting with those tools and I managed to create this armor mod!

 

http://www.nexusmods.com/oblivion/mods/45399/?

 

If a totall amateur can do it,I am sure a professional will create true wonders!

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  On 9/23/2014 at 11:28 PM, Medtech said:

 

  Quote

 

Awesome, thanks for the links. I actually use Blender for my job so I am very familiar with it. I'm trying to find an alternative method of converting my blender files to nif since the only way seems to be to use 2.49. I was able to find a way to import Armor and weapons to blender and I'm already working on something.

 

 

 

Oh its nothing.So you are very familiar with blender?Excellent!I am not even a graphic artist,I am just a biologist who downloaded blender,nifscope,paint net and Gimp and read the related tutorials on mesh and texture editting with those tools and I managed to create this armor mod!

 

http://www.nexusmods.com/oblivion/mods/45399/?

 

If a totall amateur can do it,I am sure a professional will create true wonders!

 

 

Haha, I wouldn't call myself a professional. I actually downloaded that armor mod a couple of days ago, I really like it. Keep at it!

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