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Mods typically go in the Data folder under where Oblivion is installed.

 

The default installation directory for oblivion is (before Vista/Win7):

 

C:\Program Files\Bethesda\Oblivion

 

When you are running on Vista/Win7, most here recommend that you change the installation directory from the default to something else - such as c:\games\Oblivion or something like that.

 

The Data directory that I am refering to are inside the Oblivion folder(s) abov.

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Yeah, that's it. Some mods call for me to put them into the Bethesda Software folder or something. Is this the same as the "Data" folder?

no its not

 

OBSE does not go into the data folder

 

Marts Monster Mod goes in the data folder

 

best to follow the directions in the mod

 

and any mod that confuses you

 

probably shouldn't be installed.

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How does OBSE work?

magic

 

pure magic

 

it changes the scripts of the game

 

and its not a true mod

 

its a game engine modification

 

that's why it doesn't reside in "data"

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Let me put it a different way. And then I may just make a topic about it.

 

Just by putting OBSE with the rest of my Oblivion stuff, it will work. And I mean outside of the data folder. I don't have to do anything else, right?

well

 

according to the documentation that comes with OBSE

 

you do have to start it from its loader

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To get OBSE to work, FIRST read the instructions. It is not a mod and does not install like a mod. The install is slightly different if you use the steam version of the game than if you use a DVD version. It will not work with the D2D version. If you have a pirate version - sorry about that, it probably won't work and pirates get no help here.

 

If you do not have the latest Oblivion patch you will need that also.

 

Once it is installed, you will need to always use the OBSE launcher, or the launcher built into OBMM instead of the Oblivion launcher from the original game. There is nothing else to do. no boxes to check, no options to select, it just works.

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