mrguberry Posted September 12, 2014 Share Posted September 12, 2014 (edited) This is in link with my re upload of my ExoTech Mod. ok so ive just completed my model, i followed the tesnexus tutorial on how to create armor for fallout and have done everything it showed. However the only thing my model wont do is load on an NPC, it will load in game but the model shown in game is the world model but in game the model will have random textures and not the ones it shows in the edit screen. And i cant seem to figure out why it wont load on an npc (im guessing something to do with my texture?) Its has the model, has a texture, has a model list with the mesh and textures in it, its all got a skeleton and it just looks like it should work but i cant figure out why its not. Any help will be nice :smile: EDIT: It loads fine as a model ingame but still wont load on an npc.http://i.imgur.com/R9UpbEZ.jpg http://i.imgur.com/7cj8ixe.jpg http://i.imgur.com/YvFB84w.jpg http://i.imgur.com/0HxZcOV.jpg http://i.imgur.com/9hYMBsM.jpg Edited September 12, 2014 by mrguberry Link to comment Share on other sites More sharing options...
KaiHatia Posted September 12, 2014 Share Posted September 12, 2014 Does your _normal Texture has an Alpha layer? Link to comment Share on other sites More sharing options...
Fallout2AM Posted September 13, 2014 Share Posted September 13, 2014 Usually it happens to me when I export from Blender and I forget to click on the ShadowMap button on the right of the export settings. Could it be? Link to comment Share on other sites More sharing options...
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