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FO3Edit Master Update Changing Plugin Headers?


BMatt95

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I ran the FO3Edit Master Update (changed it to FO3MasterUpdate.exe), and now FOMM says all my currently activated .esp's headers mark them as .esm's. Is that supposed to happen? I'm fairly certain that the Master Update did that... was it intentional?
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Is that supposed to happen?

Yes.

With the Masterupdate mode the plugin will be flagged to a Master only in the headers, but the file ending will remain esp.

That means for the plugin will be handled as master, no matter what the file ending says.

 

If you want to create a master you can use FOMMs TESsnip function.

 

 

@Quetzlsacatanango

damnit :ninja: ed ^^

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