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Oblivion's response to me getting mods.


BangaaDragoon

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http://d3819ii77zvwic.cloudfront.net/wp-content/uploads/2014/08/hell-no.gif

 

 

All joking aside though, the game won't even go to the title screen. I'm used to this with Bethesda games, but LOOT is telling me everything's all good. Something also to note, in order for All Natural to even install I had to make a Wyre Bash patch.

 

One more thing, even running the game in vanilla causes the game to crash before the title screen now.

 

Computer Specs

 

OS: Windows 7 Home Premium (64bit)

RAM: 16G

Graphics: Nvidia GeForce GTX 770

Processor: i7 core

 

 

 

LOOT LOG

 

 

Summary

Details
Filters
The LOOT Report requires Javascript to be enabled in order to function.
  • Oblivion.esm
    CRC: 2FF840C5
  • All Natural Base.esm
    CRC: 9D1BB082
    Version: 1.34
  • DLCShiveringIsles.esp
    CRC: 2BB84977
  • DLCBattlehornCastle.esp
    CRC: 680CACA5
  • DLCThievesDen.esp
    CRC: 7F76D2D3
    Actors.ACBS, Actors.AIPackages, Actors.Stats, C.Light, C.Name
  • DLCMehrunesRazor.esp
    CRC: 2FCECBA2
  • DLCVileLair.esp
    CRC: 1D2570A8
  • DLCHorseArmor.esp
    CRC: BD0084C5
    Scripts
  • DLCOrrery.esp
    CRC: 351A3894
    Actors.AIPackages
  • DLCSpellTomes.esp
    CRC: 2FA9682
    Relev
  • DLCFrostcrag.esp
    CRC: E77DC7D3
    C.Name, C.Owner, Factions
  • Knights.esp
    CRC: 8ED86755
    Actors.AIPackages, Factions, Relations
  • Weapon Improvement Project.esp
    CRC: DBA7F1BC
    Version: 1.9
    Graphics
  • OBGE - Liquid Water.esp
    CRC: 98001EB9
  • All Natural - Real Lights.esp
    CRC: 37B1770B
    Version: 1.35
    Graphics, MustBeActiveIfImported, Scripts
    • Note: Do not use with original Real Lights mod.
  • Oblivion_Character_Overhaul.esp
    CRC: 43E8D2FE
    Version: 1.0
    Eyes, NpcFaces, R.Head, R.Mouth
  • All Natural - SI.esp
    CRC: 5FC061BF
    Version: 1.35
    C.Climate, MustBeActiveIfImported
    • Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.
  • xulRiverEthe.esp
    CRC: 52A9819F
    Version: 1.0.2
  • xulTheEasternPeaks.esp
    CRC: A190E6F7
    Version: 1.1.4
  • xulCloudtopMountains.esp
    CRC: 75E2FD36
    Version: 1.0.3
  • xulAncientYews.esp
    CRC: 943366CC
    Version: 1.4.4
  • xulBravilBarrowfields.esp
    CRC: E20011F1
    Version: 1.3.5
  • Better Dungeons.esp
    CRC: F6E3D7C4
    C.Light, C.Water
  • xulLushWoodlands.esp
    CRC: 1D0DA13D
    Version: 1.3.3
  • xulCheydinhalFalls.esp
    CRC: 5FAB540B
    Version: 1.0.1
    C.Water
  • xulSilverfishRiverValley.esp
    CRC: 8C65AFB9
    Version: 1.0.4
  • All Natural.esp
    CRC: 4E443609
    Version: 1.35
    C.Climate, MustBeActiveIfImported
    • Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.
  • xulBlackwoodForest.esp
    CRC: 957DF538
    Version: 1.1.1
  • xulBeachesOfCyrodiilLostCoast.esp
    CRC: AF9B96E4
    Version: 1.6.5
    • Note: Make sure version is 1.6.3 or later.
  • xulColovianHighlands_EV.esp
    CRC: D44BB972
    Version: 1.2.2
  • xulChorrolHinterland.esp
    CRC: 23CB46F7
    Version: 1.2.3
  • xulArriusCreek.esp
    CRC: B4255E26
    Version: 1.1.4
    C.Water
  • xulSnowdale.esp
    CRC: 218AD648
    Version: 1.0.5
  • xulAncientRedwoods.esp
    CRC: E541D578
    Version: 1.6
  • xulJerallGlacier.esp
    CRC: 532CBAE9
    Version: 1.0.2
  • xulEntiusGorge.esp
    CRC: A5315F57
    Version: 1.2.1
  • xulCliffsOfAnvil.esp
    CRC: 7B627686
    Version: 1.1.3
  • xulBrenaRiverRavine.esp
    CRC: 57F5CE44
    Version: 1.1.1
  • xulTheHeath.esp
    CRC: ADDF5F66
  • xuldarkforest.esp
    CRC: B948EAE3
    Version: 1.0.5
    C.Music, C.Water
  • xulAspenWood.esp
    CRC: F745CB95
    Version: 1.0.3
  • xulFallenleafEverglade.esp
    CRC: EF98D162
    Version: 1.3.1
  • xulRollingHills_EV.esp
    CRC: 8C1CDE06
    Version: 1.3.3
    • Note: Only use one UL Rolling Hills plugin.
  • xulSkingradOutskirts.esp
    CRC: 2FC2AE95
    Version: 1.0.2
  • xulStendarrValley.esp
    CRC: FEC083A9
    Version: 1.2.2
  • xulPantherRiver.esp
    CRC: AD0A3B5E
    Version: 1.1.1
  • xulImperialIsle.esp
    CRC: 2F8835D3
    Version: 1.6.8
  • IlluminationWithin.esp
    CRC: F3BFEC5B
    • Warning: Use only one IlluminationWithin or IlluminationWithout esp.
  • IlluminationWithout.esp
    CRC: 451931B5
    • Warning: Use only one IlluminationWithin or IlluminationWithout esp.
  • Immersive Interiors.esp
    CRC: 1464E3CC
    Version: 0.8.1
    C.Water
  • Improved Fires and Flames - Increased Sound.esp
    CRC: 54E19B7
  • All Natural - Indoor Weather Filter For Mods.esp
    CRC: 74DE2EF9
    Version: 1.35
    C.Climate, Deactivate, Filter, NoMerge
  • xulPatch_AY_AC.esp
    CRC: FAEC8265
    Version: 1.1
  • Grass Overhaul.esp
    CRC: B8417405
  • Cities Alive At Night.esp
    CRC: CFE1D2CC
  • Bashed Patch, 0.esp
    CRC: F0C3A9C9
    Version: 2968
Version Information LOOT Version 0.6.0 Masterlist Updating Enabled Masterlist Revision d9b3cbaa9 Masterlist Date 2014-09-02
Plugin & Message Counts Active Plugins 10 Dirty Plugins 0 Total Plugins 56 Warnings 2 Errors 0 Total Messages 9
General Messages
  • Note: There have been no changes in the Details tab since LOOT was last run for this game.
  • Note: Latest LOOT thread.
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Plugins hidden: 0 / 56

Messages hidden: 0 / 9

 

Edited by BangaaDragoon
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it looks like you activated All Natural - Indoor Weather Filter For Mods.esp which is not supposed to be activated. and it says on your file that you are not supposed to use illumination within AND illumination without at the same time. other than that, I don't see anything else.

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Don't think it's because of Windows7. It's running fine on my Win7 Ult 64 and my son's Win7 Home Premium 64 just fine. I've got over 200 mods running and he's using the digital deluxe(?) version and about a dozen mods. Both systems Oblivion is installed to the default location.

 

Out of curiosity, why do you suspect it's win7 home premium causing it? Might be handy if he has issues down the road.

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I've read on multiple windows forums that Oblivion isnt meant to run on anything above Windows XP just because that's what the game was made for. People sometimes get immediate crashes and the fix is just to configure the compatibility setting on Oblivion.exe. However, I believe that my problem was just that a mod was messing with the Oblivion.ini, and has nothing to do with the OS
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Also, you shouldn't install Oblivion in the default directory (programs x86) because Oblivion can't pull up files stored in that location (again, because of the 64 bit os. And this is just off of windows forums, im not a tech expert). I just create a new folder in the C drive called games and put all games there.
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