JonDark Posted June 16, 2010 Author Share Posted June 16, 2010 Hey, suppose it weren't in its own worldspace at all, but rather just a huge round-ish platform, similar to the Ministry of Truth in Vivec. Much higher up, of course. I'm just imagining a giant chain the player could climb, but that'd get boring very very fast.It'd lose the effect, though, better to find a way to launch the player towards the moon very fast. We'll need a better idea of how to get the player up there. Ideas that won't work: 1. Making the player fast travel there2. Making the layer sleep in a ship3. Teleportation?4. Climbing up by hand Also, I figure I don't quite need a sphere to do it. I can retexture a large rock with a moon-like texture, and build it like a sphere; that way it's rocky and uneven, like a real moon. One problem with the launching thing: The moons change position. Perhaps some scripting can be used so you can only launch yourself up there at a certain time of day, and make a teleport spell you can get once you've gone up there the first time, so you don't always have to wait until that time. Something else I found quite interesting was this mod. WIX Drivable Dwemer Skyglider: http://www.tesnexus.com/downloads/file.php?id=21521 While not exactly what I'm looking for in a ship to go to the moon in I still think it might be used with permission of course as a vehicle for the evil denizens of the great moon. Also I found some interesting little orbs in another mod . UFF Gypsy Market: http://www.tesnexus.com/downloads/file.php?id=29598 I thought one of these orbs could be a gift given at the end of a quest as a means of fast traveling between the moons and home. with permission goes without saying. I've been giving this thing allot of thought. I even know what elven ship I want to use. In the Sides Sailing mod: http://www.tesnexus.com/downloads/file.php?id=29688 uses the brilliant sailing vessels created by Mr Silka: http://www.tesnexus.com/downloads/file.php?id=25228 There is a smaller single sail vessel that I love to play with that in Sides Sailing is named the Nalis This is the prefect thing for our flight to the great moon I think because it isn't very large but it can carry a small crew that I have in mind though I would like it to have oars similar to the viking ship. as well as it's lovely sail. What do you think? Now I'm off to think of some concept art. Link to comment Share on other sites More sharing options...
JonDark Posted June 25, 2010 Author Share Posted June 25, 2010 I can't believe after such a nice initial response my idea got nobody is taking an interest in this any more. Come on, isn't there anyone who would want to go to the moon. Link to comment Share on other sites More sharing options...
Zamorak990 Posted June 25, 2010 Share Posted June 25, 2010 I have the answer to this.Have a dwemer rocketship that was recently uncovered by archaeologists or however you spell that.Get inside and activate a control panel.Wait 2 minutes, then you'll see a loading screen.You will be able to leave the rocket.You're now on the moon. Also, don't forget to add a window to the side, with a fake view of leaving tamriel.Pretty simple, if you know how to do the scripting. EDIT: For the view of tamriel, you're going to need to add some kind of skybox. I can't help you with the gravity. Link to comment Share on other sites More sharing options...
JonDark Posted June 25, 2010 Author Share Posted June 25, 2010 I have the answer to this.Have a dwemer rocketship that was recently uncovered by archaeologists or however you spell that.Get inside and activate a control panel.Wait 2 minutes, then you'll see a loading screen.You will be able to leave the rocket.You're now on the moon. Also, don't forget to add a window to the side, with a fake view of leaving tamriel.Pretty simple, if you know how to do the scripting. EDIT: For the view of tamriel, you're going to need to add some kind of skybox. I can't help you with the gravity. This is more or less what has been discussed before. I don't really want to mix my genres here. Oblivion is supposed to be fantasy so I don't really want to add the sci fi element of a Dwemer space craft. What I have in mind is pure elven magic a small elven vessel that uses a kind of magical solar sailing technique to fly. It's been done with nearly everything in the Tamriel world. (I say nearly because I have yet to see either a flying carpet which would be fun or a flying Elephant which I most definitely would not want to be caught standing under if it should decide it needs to relieve it's self.) As for adding a sky box I should think if one creates a new world space that is outdoors then the original sky box would be part of it. All one would have to do then would be to make the larger of the two existing moons look like Tamriel. Link to comment Share on other sites More sharing options...
Zamorak990 Posted June 25, 2010 Share Posted June 25, 2010 If you have it that way, this mod will never be created. There are very few means of transportation to a "moon". TeleportingRocket (My idea)Fast travel Some of the very few ways you could possibly get to the moon. Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 25, 2010 Share Posted June 25, 2010 Hehehe, remember Tarhiel? We can take a lesson from him.http://images.uesp.net//thumb/e/e7/Falling_wizard.JPG/180px-Falling_wizard.JPGhttp://images.uesp.net//thumb/e/e2/Falling_wizard_2.JPG/180px-Falling_wizard_2.JPG But the other way around. Link to comment Share on other sites More sharing options...
JonDark Posted June 26, 2010 Author Share Posted June 26, 2010 If you have it that way, this mod will never be created. There are very few means of transportation to a "moon". TeleportingRocket (My idea)Fast travel Some of the very few ways you could possibly get to the moon. I'm not saying that you have to do the whole trip without going through some bit of a teleport or something like that. My idea is to go through at least one new world space. This space would act as the intermediary between the world of Tamriel and the large moon during this time the player would see not just the two familiar moons in the sky which would be all around above and below but would also see the world of Tamriel. This could be accomplished by creating a loading point just like the ones you use to go from one part of the landscape to another while traveling on foot or horseback. The only difference would be that you would fly up to it in a small Elven sailing vessel instead of walking. While in this intermediary world space one could do a limited amount of exploring by traveling from one asteroid to another maybe even finding a few small treasures clues possibly to what the further adventure holds not to mention a particular "Easter Egg I have planned. This could again be accomplished using more Elven magic, a ring possibly both insulating the wearer from the cold of space but also creating a small replenished bubble of air around the player character so that when the pc leaves the ship enchanted in the same way he/she is protected. This would also create a kind of gravity for the pc thus doing away with the need for our "space" to be without it. At least as long as the pc is wearing the ring and or within the ship. While traveling in this "space" one could do any number of cool, spacey things like do a space walk accomplished I think with some combination of certain mods I've mentioned earlier in this thread used with their creators permission. As one would travel further in this "space" the larger moon would get larger as one got "closer" until at last it becomes large enough to see some details like atmosphere which would more or less appear as a haze around what by this time would be see to be a planet not a moon and the player could opt to land in more than one way. One could opt to fast travel to any number of places marked on a map included in some way. Perhaps the discovery of this map could even be what begins this quest of exploration in the first place. One could also decide to take what I would think would be the more adventurous way and bring the ship in for an actual landing accomplished in the same way as any other take off and landing is done with any other flying mod. The difference here would be that you would pass from "space" to our destination worldspace the larger moon all transference accomplished in the same way we would go from one world space to another while walking on Tamriel. Now admittedly I don't know enough about modding to say if this can actually be done in this way or not. I am going by what others have done before me so there may be a few misconceptions in my plan but that is why I began this thread in the first place to get ideas and or information from people out there who have more experience and perhaps to learn how I might accomplish this what has gone from a simple mod to what I am envisioning today and everything I have seen so far leads me to believe it can be done exactly the way I envision it. Perhaps you may want to get involved yourself or if not then I would appreciate any further input that you can give. I myself am in the process of learning the tool kit and seeing for myself what I can and can't do. Thanks for your input so far and I look forward to further ideas or comments you may have. Link to comment Share on other sites More sharing options...
JonDark Posted June 26, 2010 Author Share Posted June 26, 2010 Hehehe, remember Tarhiel? We can take a lesson from him.http://images.uesp.net//thumb/e/e7/Falling_wizard.JPG/180px-Falling_wizard.JPGhttp://images.uesp.net//thumb/e/e2/Falling_wizard_2.JPG/180px-Falling_wizard_2.JPG But the other way around. Heeheehee! Did you try those mods I linked earlier in our conversation? Sky diving in Tamriel is a blast! Link to comment Share on other sites More sharing options...
JonDark Posted June 26, 2010 Author Share Posted June 26, 2010 Hey I just thought of something. Does anyone know what Tamriel is supposed to look like from space. I imagine not since no one has been out there yet or at least I don't think anyone has. Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 26, 2010 Share Posted June 26, 2010 I guess we can use MEO's globe resource to approximate. The launching the player straight up option seems more viable, but I'm not sure how to implement it. Max the player's acrobatics and force them to jump? I dunno. Link to comment Share on other sites More sharing options...
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