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Game crashes when any mod is active


Nkins

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My game will crash anytime I have any mod, any at all, active. I don't have a whole lot of mods and DLC doesn't really effect the game at all, it will launch and run fine when those are active but if I have any player made content active the game will boot up and immediately crash. I'm looking for a simple fix because I'm not super tech savvy. I'd really like to get the issue resolved as the mods I do have installed are ones I really want. I should probably also mention that these are the mods I currently have active.

Weapon Retexture Project - WRP - weapon_retexture_project_1dot95

Weapon Retexture Project - WRP - ChristineCOSRifle

Fallout Character Overhaul - Fallout Character Overhaul Installer

Official Pipboy Readius - New Vegas Edition - v1-1-0

EVE - Essential Visual Enhancements - EVE v1point15c Final

Perk Every Level - Perk every level

Nevada Skies - Weather Effects - Nevada Skies

Underground Hideout New Vegas V4-4

 

I'd really appreciate some help getting these working with my game.

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click on tools, then click on reset archive invalidation, also, you should be using Wrye Flash

 

Loot ( which you should be using ) is not 100% and if that is all you're using you're going to have many problems as you progress through your play through

 

with many mods loaded, you should be using 2 other programs ( Wrye FLash and FONVEdit ), when you run Wrye FLash if any checkmarks are not green, those mods are causing problems in your game, you make them turn green by dragging them up or down in your load order in wrye flash till they do turn green, ok that's one problem

 

2) with many mods loaded into your game you HAVE to have either a merged patch or bashed patch file, once again Wrye Flash is your friend because it will automatically make you a bashed patch file when it loads your mods. A bashed patch file makes all your weapon and armor and other mods play nice together, it also keeps track of leveled lists in the game and makes them work better together also. One other thing, make sure you enable ( check mark ) the bashed patch Wrye Flash makes, which should always be last in your load order. DO NOT USE A MERGED PATCH AND A BASHED PATCH AT THE SAME TIME, ONE OR THE OTHER.

 

3) FONVEDIT is used to do 2 things, (A) verify that your load order is not missing any files that your mods need and (B) verify that no primary files are being loaded after secondary files. When you run FONVEDIT it will throw up an error box and the error will be displayed at the bottom of the right pane / panel. All you have to do is read what it says and it will tell you exactly how to fix the problem in Wrye Flash. Yes, you can open Wrye Bash while FONVEDIT is open so you don't even have to write down what the error is :smile:

 

Please remember that while LOOT is a great program it is NOT 100 %

 

Let me know if you need anymore help :smile:

Edited by gromulos
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click on tools, then click on reset archive invalidation, also, you should be using Wrye Flash , any time you have mods you need a bashed patch and Wrye Flash will automatically make one for you, when you use Wrye Flash, if you have any check marks that are not green, that means they have to be moved up or down till they do turn green, good luck :smile:

Sounds good. Thanks for the help. Hopefully it'll work.

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