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Very interesting request


tobolococo

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Maybe I could make the player require a certain amount of Willpower to unequip the ring?

i dont think that will work, because if the player does not have that willpower, then he will never equip it for fear of not being able to take it off, plus if the ring chase is to be implanted on the other version, this would be quite anoying because you would either never equip it (and lose completely the feature) or equip it but being unable to have peace, ever (sinc u cant take it out (im making the assumption that the player does not have the willpower required which might very well happen), i honestly think it wouldn't work and it would be a pushback for the mod.

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I simply think it will add difficulty, but okay, I'll leave it out. Any ideas before I finish the first version?

im sorry, i apreciate the idea but i think it would lead players to cheat (to get the willpower if they dont have it). i do have a last idea, this may take you a couple more hours so its your call, maybe you could search the internet or extract from the movies or from games such as BFMD, the Nazgul sound, you know the scream and implant it on the game so that they do the sound, its your call though since its not too important and i realize it demands a lot of searching and work.

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Well I already have the Nazgûl sound, but I have no idea how to do sounds, so I'll work on that the same time as the ring script. That alright?

thats ok, well then you are ready to relese the first version, please post the link here, and i just cant stop saying this THANKS.

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So, things to be added in Version 2:

 

*Script for the Nazgûl to chase after the player when wearing The One Ring;

*A Torch Weapon;

*Changes so that the Nazgûl travel only by night. I haven't added this because, for now, they have nowhere to go;

*Probably many bug fixes;

*Nazgûl scream;

*Any other request you may have

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So, things to be added in Version 2:

 

*Script for the Nazgûl to chase after the player when wearing The One Ring;

*A Torch Weapon;

*Changes so that the Nazgûl travel only by night. I haven't added this because, for now, they have nowhere to go;

*Probably many bug fixes;

*Nazgûl scream;

*Any other request you may have

thats great if i come up with another request i'll let you know, for now though im happy,ever since first played oblivion i just saw the nazgul in there, i saw them fit perfectly in cyrodill.

 

anxiety is eating me, lol, upload asap please.

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