Jump to content

Fallout 3 - Fook 2 1.1 Load Order


hobbicon

Recommended Posts

Hello everyone !

 

 

The game usually crashes back to desktop after two hours of gameplay. I know MMM is not supported by the FOOKers, nonetheless i found a (fan made) FOIP-Patch on Nexus.

But according to this link (Google cache version) all mods should work with FOOK2 v1.1 without any problems.

 

I installed BOSS in order to sort my load order.

 

Thank you for helping.

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.esm

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

Mart's Mutant Mod.esm

DCInteriors_ComboEdition.esm

DarNifiedUIF3.esp

MaxLevelWorkaround-BS.esp

CASM.esp

Auto Aim Fix v1.1.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

UPP - Original Perks.esp

UPP - Experience Perks.esp

UPP - Quest Perks.esp

UPP - Beverage Perks.esp

MaxLevelWorkaround-HP-BS.esp

WastelandMastery.esp

Treasure Maps_A Fist Full of Caps.esp

UndergroundHideout.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 Main [Hotfix].esp

FOOK2 DIK [Hotfix].esp

WeaponModKits.esp

WeaponModKits - FOOK.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

CombatEnhanced-Package v02.esp

EssentialFollowers+Caravans.esp

merged_patch.esp

 

Total active plugins: 50

Total plugins: 68

Edited by hobbicon
Link to comment
Share on other sites

The game usually crashes back to desktop after two hours of gameplay.

most probable causes

 

1 - you need a break and your spirit guides are trying to wake you up

 

2 - 2 hours is the average time for the mythological memory leak to strike.

Link to comment
Share on other sites

The game usually crashes back to desktop after two hours of gameplay.

most probable causes

 

1 - you need a break and your spirit guides are trying to wake you up

 

2 - 2 hours is the average time for the mythological memory leak to strike.

 

Let me explain.

 

2 hours on average.

 

Sometimes the games crashes every 5 minutes, sometimes it crashes after 3 hours.

 

My PC is a

 

 

AMD Phenom II X4 940 4x3000MHz 6MB AM2+ 125W Tray

 

GIGABYTE GA-MA790X-UD4 AMD790X AM2+ HTB 5200MT/s ATX

 

4x2048MB Kit A-DATA DDR2 800MHz

 

1000GB Western Digital Caviar Green 32MB SATA2

 

Nvidia 275 GTX 900 MB VRAM

 

ATX Enermax MODU-82+ 525W ATX Vers.2.3 20/24Pin PCI

 

 

 

P.S. Do you know why the FOOK 2-Website is always offline ?

Edited by hobbicon
Link to comment
Share on other sites

if you mouse over the hotfixes in FOMM, they should be listed for Beta 1. if they are, get rid of them. the FOOK team have released hotfixes for Beta 2, and you can either download them seperately or integrated into the main files

 

You can get the hotfixes for Beta 2 here:

FOOK2 Nexus Page

 

My Version was Beta 2, but you are right I haven´t installed Hotfixes for 1.1 Beta 2 yet, because at Fookunity the Hotfixes for 1.1 Beta 2 links to a site, which is offline.

 

I´ll try out and report later.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...