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Aggressive Summoned Creatures


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This makes me want to try designing scripted protection spells that will allow safe summoning of atronachs and other daedra without them turning on you, a la D&D's "protection from evil".

 

I'm pretty sure it'd just be a check for the active magic effect on summon, if none, add summon to WEPlayerEnemy faction. ^^

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Have you tried playing with Factions? There's a "WEPlayerEnemy" faction.

 

I tried making a new faction for the NPC in question and set it to be enemies with the player. It didn't work. I'm assuming that summoned creature behaviour overrides what its factions tell it to do.

Well, you can set the relationship to Enemy in the Relationship Tab. Maybe that would work.

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Have you tried playing with Factions? There's a "WEPlayerEnemy" faction.

 

I tried making a new faction for the NPC in question and set it to be enemies with the player. It didn't work. I'm assuming that summoned creature behaviour overrides what its factions tell it to do.

Well, you can set the relationship to Enemy in the Relationship Tab. Maybe that would work.

 

 

Hm, I'll give that a try.

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