Khamza Posted September 26, 2014 Share Posted September 26, 2014 (edited) Warning: This thread is still in draft.--------- Updated for Long War beta 14g. .: ASSAULT :.---------------------------------------Front-line AssaultPsi sub-build:• Abilities: Steadfast → Tactical Sense → Close Encounters → Extra Conditioning → WTS → Resilience. Tank sub-build:• Abilities: CCS → Tactical Sense → Rapid Fire → Extra Conditioning → WTS → Resilience. Dedicated AssaultCovert operative sub-build:• Abilities: Flush → Gunslinger → H&R → Extra Conditioning → Sprinter → VPT. Scout hybrid sub-build:• Abilities: CCS → Tactical Sense → H&R → Extra Conditioning → Sprinter → Lightning Reflexes. Crits AssaultR&G sub-build*:• Abilities: CCS → Aggression → Rapid Fire → Killer Instinct → BEO → VPT. H&R sub-build*:• Abilities: Flush → Aggression → H&R → Ranger → BEO → VPT. .: INFANTRY :.---------------------------------------Front-line InfantryPsi sub-build:• Abilities: Steadfast → Tactical Sense → Ranger → LNL → Extra Conditioning → Resilience. Tank sub-build:• Abilities: Executioner → Tactical Sense → Ranger → LNL → Extra Conditioning → Resilience. Overwatch Infantry• Abilities: Covering Fire → Opportunist → Ranger → LNL → Sentinel → VPT. Crits Infantry• Abilities: Executioner → Aggression → Ranger → LNL → BEO → Rapid Fire. .: ROCKETEER :.---------------------------------------Maximum Rockets• Abilities: HEAT Warheads → Snap Shot → Shredder Ammo → Ranger → Any → S&A.• Equip: SMG, Shredder Rocket, Rocket. Overwatch Rocketeer• Abilities: Rapid Reaction → FitH → Opportunist → RFA → Mayhem → Extra Conditioning.• Equip: Assault Rifle, Hi Caps Mag. All around Rocketeer• Abilities: HEAT Warheads → FitH → Opportunist → RFA → Mayhem → S&A. .: GUNNER :.---------------------------------------Sentinel GunnerCovering Fire sub-builds:• Abilities: Covering Fire → HEAT / Shredder / Ranger → Tactical Sense → RFA → Extra Conditioning → Sentinel.• Equip: LMG, Smartgun Kit, SCOPE. Shredding Flush sub-build:• Abilities: Flush → Shredder Ammo → Tactical Sense → RFA → EC → Sentinel.• Equip: LMG, Smartgun Kit, SCOPE. Anti-airborne robotic sub-build:• Abilities: Flush → HEAT Ammo → Tactical Sense → RFA → EC → Sentinel.• Equip: LMG, Smartgun Kit, SCOPE. Anti-floater sub-build:• Abilities: Flush → Ranger → Tactical Sense → RFA → EC → Sentinel.• Equip: LMG, Smartgun Kit, SCOPE. Anti-RoboticAnti-airborne sub-build:• Abilities: Flush → HEAT Ammo → Tactical Sense → Double Tap → EC → Mayhem. Anti-ground sub-build:• Abilities: Flush → HEAT Ammo → Tactical Sense → Rapid Fire → EC → Mayhem. Crits GunnerAnti-floater sub-build:• Abilities: Flush → Ranger / Shredder Ammo → Executioner → Double Tap → BEO → Mayhem. Suppression Gunner*• Abilities: Holo → Shredder Ammo → Danger Zone → Double Tap → BEO → Mayhem. .: SNIPER :.---------------------------------------Crits DealerLong Range sub-build:• Abilities: Lone Wolf → Precision Shot → Executioner → Sharpshooter → BEO → Double Tap. Mid-Range Sniper sub-build:• Abilities: Low Profile → Snap Shot → Aggression → Sharpshooter → BEO → Double Tap. Mid-Range Marksman sub-build:• Abilities: Low Profile → Disabling Shot → Aggression → Sharpshooter → BEO → Double Tap. Max damage sub-build:• Abilities: Lone Wolf → Precision Shot → Executioner → Ranger → BEO → Mayhem. ITZ SniperLong Range sub-builds:• Abilities: Lone Wolf → Snap Shot → DGG → Ranger → LNL / VPT→ ITZ. Mid-Range sub-builds:• Abilities: Gunslinger → Disabling Shot → Aggression → Ranger → VPT / LNL → ITZ. Flying sub-builds:• Abilities: Gunslinger → Disabling Shot → DGG → Tactical Sense → VPT / LNL → ITZ. .: SCOUT :.---------------------------------------ITZ ScoutMarksman sub-build:• Abilities: Holo → Lone Wolf → Sharpshooter → Ranger → VPT → ITZ. Shotgun sub-build:• Abilities: Holo → Battle Scanner → Sprinter → Ranger → VPT → ITZ. Battle Rifle sub-build:• Abilities: Holo → Flush → Sprinter → Ranger → VPT → ITZ. Overwatch BreakerLow Profile sub-builds:• Abilities: Holo → Battle Scanner → Low Profile → Tactical Sense → Resilience → H&R / ITZ. Flying sub-builds*:• Abilities: DGG → Lone Wolf → Sprinter → Tactical Sense → VPT → H&R / / ITZ. Overwatch Scout*• Abilities: Rapid Reaction → Lone Wolf → Low Profile / Sprinter → Tactical Sense → VPT → H&R. All around Scout• Abilities: Holo → Battle Scanner → Sprinter → Tactical Sense → Resilience → ITZ. .: MEDIC :.---------------------------------------Build: Medic Support/Psi• Stats: High Will.• Abilities: Steadfast → Smoke Grenade → Smoke and Mirrors → Combat Drugs → Sprinter/VPT → Packmaster. Build: Field Medic• Stats: Not below average mobility.• Abilities: Revive → Paramedic → Field Surgeon → Ranger → Sprinter/VPT → Savior. .: ENGINEER :.---------------------------------------http://ufopaedia.org/index.php?title=Engineer_(Long_War)#Engineer_Builds .: MARAUDER :. ?---------------------------------------Crits dealer• Abilities: Aggression → Executioner → Damage Control → BEO → VPT → R&G. Tank• Abilities: Body Shield → CCS → Damage Control → Repair Servos → H&R → Absorption Fields. H&R• Abilities: Body Shield → Jetboot Module → Damage Control → RTS → H&R → Rapid Fire. Reactive• Abilities: Ranger → Executioner → AFC → RTS → VPT → Absorption Fields. .: VALKYRIE :.---------------------------------------Squadsight support• Abilities: Platform Stability → Jetboot Module → Shredder → Collateral Damage → LNL → Squadsight. SentinelReactive efficiency sub-build:• Abilities: ATA → AFC → Shredder → RTS → VPT → Sentinel. Proactive capability sub-build:• Abilities: Body Shield → AFC → Shredder → RTS → LNL → Sentinel. Offense• Abilities: Body Shield → Damage Control → Shredder → Repair Servos → Absorption Fields → Rapid Fire. .: ARCHER :.---------------------------------------Artillery• Abilities: ATA → HEAT Warheads → Mayhem → Packmaster → Danger Zone → Grenadier. .: GOLIATH :.---------------------------------------CCS Tank• Abilities: Body Shield → CCS → SAA → Resilience → Repair Servos → Damage Control. HEAT Tank• Abilities: Body Shield → RTS → HEAT → Resilience → Repair Servos → Damage Control. .: JAEGER :.---------------------------------------Mid-Range ITZ• Abilities: Sharpshooter → Aggression → Ranger → Executioner → BEO → ITZ. Shredder LEU• Abilities: Platform Stability → Flush → Squadsight → Lone Wolf → Shredder → LEU. Elevated Tank• Abilities: DGG → ATA → Jetboot Module → Damage Control → AFC → Absorption Fields. .: PATHFINDER :.---------------------------------------Close Range ITZ• Abilities: Body Shield → DGG → Executioner → Ranger → VPT → ITZ. Scout• Abilities: ATA → AFC → Damage Control → RTS → Absorption Fields → Lightning Reflexes. Close Range ITZ• Abilities: ? → Flush → Lone Wolf → Shredder → Squadsight → H&R. .: GUARDIAN :. ?---------------------------------------• Abilities: Covering Fire → Field Medic → Opportunist → RTS → Sentinel → Savior. .: SHOGUN :.---------------------------------------HEAT Tank• Abilities: Body Shield → SAA ? → HEAT Ammo → Damage Control → LEU → Absorption Fields. Grenadier• Abilities: Jetboot Module → HEAT Warheads → Sapper → Packmaster → Grenadier → Mayhem. ___________________________* - Late game build.] - Needs review/update. P.S. I will update this head post if more optimal builds are offered. Edited December 21, 2014 by Khamza Link to comment Share on other sites More sharing options...
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