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Let's make optimal Soldier Builds!


Khamza

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Warning: This thread is still in draft.
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Updated for Long War beta 14g.

.: ASSAULT :.
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Front-line Assault

Psi sub-build:
• Abilities: Steadfast → Tactical Sense → Close Encounters → Extra Conditioning → WTS → Resilience.

 

Tank sub-build:
• Abilities: CCS → Tactical Sense → Rapid Fire → Extra Conditioning → WTS → Resilience.

 

Dedicated Assault

Covert operative sub-build:

• Abilities: Flush → Gunslinger → H&R → Extra Conditioning → Sprinter → VPT.

 

Scout hybrid sub-build:

• Abilities: CCS → Tactical Sense → H&R → Extra Conditioning → Sprinter → Lightning Reflexes.

 

Crits Assault

R&G sub-build*:

• Abilities: CCS → Aggression → Rapid Fire → Killer Instinct → BEO → VPT.

 

H&R sub-build*:

• Abilities: Flush → Aggression → H&R → Ranger → BEO → VPT.

 

 

.: INFANTRY :.
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Front-line Infantry

Psi sub-build:

• Abilities: Steadfast → Tactical Sense → Ranger → LNL → Extra Conditioning → Resilience.

 

Tank sub-build:

• Abilities: Executioner → Tactical Sense → Ranger → LNL → Extra Conditioning → Resilience.

 

Overwatch Infantry

• Abilities: Covering Fire → Opportunist → Ranger → LNL → Sentinel → VPT.

 

Crits Infantry
• Abilities: Executioner → Aggression → Ranger → LNL → BEO → Rapid Fire.


.: ROCKETEER :.
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Maximum Rockets

• Abilities: HEAT Warheads → Snap Shot → Shredder Ammo → Ranger → Any → S&A.

• Equip: SMG, Shredder Rocket, Rocket.

 

Overwatch Rocketeer

• Abilities: Rapid Reaction → FitH → Opportunist → RFA → Mayhem → Extra Conditioning.
• Equip: Assault Rifle, Hi Caps Mag.

All around Rocketeer

• Abilities: HEAT Warheads → FitH → Opportunist → RFA → Mayhem → S&A.


.: GUNNER :.
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Sentinel Gunner

Covering Fire sub-builds:
• Abilities: Covering Fire → HEAT / Shredder / Ranger → Tactical Sense → RFA → Extra Conditioning → Sentinel.
• Equip: LMG, Smartgun Kit, SCOPE.

 

Shredding Flush sub-build:

• Abilities: Flush → Shredder Ammo → Tactical Sense → RFA → EC → Sentinel.
• Equip: LMG, Smartgun Kit, SCOPE.

Anti-airborne robotic sub-build:

• Abilities: Flush → HEAT Ammo → Tactical Sense → RFA → EC → Sentinel.

• Equip: LMG, Smartgun Kit, SCOPE.

Anti-floater sub-build:

• Abilities: Flush → Ranger → Tactical Sense → RFA → EC → Sentinel.

• Equip: LMG, Smartgun Kit, SCOPE.

Anti-Robotic
Anti-airborne sub-build:

• Abilities: Flush → HEAT Ammo → Tactical Sense → Double Tap → EC → Mayhem.

 

Anti-ground sub-build:

• Abilities: Flush → HEAT Ammo → Tactical Sense → Rapid Fire → EC → Mayhem.

Crits Gunner
Anti-floater sub-build:

• Abilities: Flush → Ranger / Shredder Ammo → Executioner → Double Tap → BEO → Mayhem.

Suppression Gunner*

• Abilities: Holo → Shredder Ammo → Danger Zone → Double Tap → BEO → Mayhem.

 

 

.: SNIPER :.
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Crits Dealer

Long Range sub-build:

• Abilities: Lone Wolf → Precision Shot → Executioner → Sharpshooter → BEO → Double Tap.

 

Mid-Range Sniper sub-build:

• Abilities: Low Profile → Snap Shot → Aggression → Sharpshooter → BEO → Double Tap.

 

Mid-Range Marksman sub-build:

• Abilities: Low Profile → Disabling Shot → Aggression → Sharpshooter → BEO → Double Tap.

Max damage sub-build:
• Abilities: Lone Wolf → Precision Shot → Executioner → Ranger → BEO → Mayhem.
ITZ Sniper

Long Range sub-builds:

• Abilities: Lone Wolf → Snap Shot → DGG → Ranger → LNL / VPT→ ITZ.

 

Mid-Range sub-builds:

• Abilities: Gunslinger → Disabling Shot → Aggression → Ranger → VPT / LNL → ITZ.

Flying sub-builds:

• Abilities: Gunslinger → Disabling Shot → DGG → Tactical Sense → VPT / LNL → ITZ.

 

 

.: SCOUT :.
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ITZ Scout

Marksman sub-build:

• Abilities: Holo → Lone Wolf → Sharpshooter → Ranger → VPT → ITZ.

 

Shotgun sub-build:

• Abilities: Holo → Battle Scanner → Sprinter → Ranger → VPT → ITZ.

 

Battle Rifle sub-build:

• Abilities: Holo → Flush → Sprinter → Ranger → VPT → ITZ.

Overwatch Breaker
Low Profile sub-builds:
• Abilities: Holo → Battle Scanner → Low Profile → Tactical Sense → Resilience → H&R / ITZ.
Flying sub-builds*:
• Abilities: DGG → Lone Wolf → Sprinter → Tactical Sense → VPT → H&R / / ITZ.
Overwatch Scout*
• Abilities: Rapid Reaction → Lone Wolf → Low Profile / Sprinter → Tactical Sense → VPT → H&R.

All around Scout

• Abilities: Holo → Battle Scanner → Sprinter → Tactical Sense → Resilience → ITZ.


.: MEDIC :.
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Build: Medic Support/Psi
• Stats: High Will.
• Abilities: Steadfast → Smoke Grenade → Smoke and Mirrors → Combat Drugs → Sprinter/VPT → Packmaster.

Build: Field Medic
• Stats: Not below average mobility.
• Abilities: Revive → Paramedic → Field Surgeon → Ranger → Sprinter/VPT → Savior.

.: ENGINEER :.
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http://ufopaedia.org/index.php?title=Engineer_(Long_War)#Engineer_Builds

 

 

.: MARAUDER :. ?
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Crits dealer
• Abilities: Aggression → Executioner → Damage Control → BEO → VPT → R&G.

 

Tank
• Abilities: Body Shield → CCS → Damage Control → Repair Servos → H&R → Absorption Fields.

H&R
• Abilities: Body Shield → Jetboot Module → Damage Control → RTS → H&R → Rapid Fire.

Reactive
• Abilities: Ranger → Executioner → AFC → RTS → VPT → Absorption Fields.

 

.: VALKYRIE :.
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Squadsight support
• Abilities: Platform Stability → Jetboot Module → Shredder → Collateral Damage → LNL → Squadsight.

Sentinel

Reactive efficiency sub-build:
• Abilities: ATA → AFC → Shredder → RTS → VPT → Sentinel.

Proactive capability sub-build:
• Abilities: Body Shield → AFC → Shredder → RTS → LNL → Sentinel.

Offense
• Abilities: Body Shield → Damage Control → Shredder → Repair Servos → Absorption Fields → Rapid Fire.

.: ARCHER :.
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Artillery
• Abilities: ATA → HEAT Warheads → Mayhem → Packmaster → Danger Zone → Grenadier.

.: GOLIATH :.
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CCS Tank
• Abilities: Body Shield → CCS → SAA → Resilience → Repair Servos → Damage Control.

HEAT Tank
• Abilities: Body Shield → RTS → HEAT → Resilience → Repair Servos → Damage Control.

.: JAEGER :.
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Mid-Range ITZ
• Abilities: Sharpshooter → Aggression → Ranger → Executioner → BEO → ITZ.

Shredder LEU
• Abilities: Platform Stability → Flush → Squadsight → Lone Wolf → Shredder → LEU.

Elevated Tank
• Abilities: DGG → ATA → Jetboot Module → Damage Control → AFC → Absorption Fields.

.: PATHFINDER :.
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Close Range ITZ
• Abilities: Body Shield → DGG → Executioner → Ranger → VPT → ITZ.

Scout
• Abilities: ATA → AFC → Damage Control → RTS → Absorption Fields → Lightning Reflexes.

Close Range ITZ
• Abilities: ? → Flush → Lone Wolf → Shredder → Squadsight → H&R.

.: GUARDIAN :. ?
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• Abilities: Covering Fire → Field Medic → Opportunist → RTS → Sentinel → Savior.

.: SHOGUN :.
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HEAT Tank
• Abilities: Body Shield → SAA ? → HEAT Ammo → Damage Control → LEU → Absorption Fields.

Grenadier
• Abilities: Jetboot Module → HEAT Warheads → Sapper → Packmaster → Grenadier → Mayhem.

___________________________

* - Late game build.
] - Needs review/update.

P.S. I will update this head post if more optimal builds are offered.

Edited by Khamza
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