SpellAndShield Posted June 24, 2010 Share Posted June 24, 2010 I have come to the conclusion that whilst there are many tutorials for modding all over the web and many helpful people with tips and what not, all such tutorials inevitably rely on your own autodidactic skills for learning them and understanding them. I myself have terrible autodidactic skills so I am often lost even with tutorials. Sometimes having a teacher up front and live is an enormous help and being able to show people directly what needs to be done can be a huge booster in learning. We have all seen the success of Tes Nexus so I think the next logical and very helpful step would be for the Dark0ne to start a business, essentially a school where people can can learn modding and/or 3D modelling. It would be just like any other thing where you can pay for classes, language classes, C++ classes, etc. Given the success of this site I think it would be a huge success. I know I would spend the little money I have on a modding and 3D modelling class. Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 24, 2010 Share Posted June 24, 2010 What's an autodidactic skill? Link to comment Share on other sites More sharing options...
SpellAndShield Posted June 24, 2010 Author Share Posted June 24, 2010 What's an autodidactic skill? Auto(Greek)=Self Didaskein(Greek)=to teach Hence autodidactic skills would be those which are self taught without the help of a teacher. Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 24, 2010 Share Posted June 24, 2010 The problem with tutorials is really in that people who write tutorials often have trouble explaining things in ways that beginning users can understand since they are already familiar with the program. The best tutorials are made by people who are just as inexperienced with the program as those they're teaching, as long as that person has their facts in order. As for some sort of paid training classes for modding, I'm not too sure on the legality of it, and most of the stuff related to distance learning is expensive, both for maintaining a capable instructor and in the cost of whatever services are being used to coordinate lessons. That said, there are a couple free tutorials for various things on youtube that are decent enough to learn from if you have the time and patience. I'd be tempted to make some of my own, but my video editing skills suck and youtube generally dislikes when you upload videos that are longer than an hour or two (about how long it takes me to do something meaningful). Link to comment Share on other sites More sharing options...
SpellAndShield Posted June 24, 2010 Author Share Posted June 24, 2010 The problem with tutorials is really in that people who write tutorials often have trouble explaining things in ways that beginning users can understand since they are already familiar with the program. The best tutorials are made by people who are just as inexperienced with the program as those they're teaching, as long as that person has their facts in order. As for some sort of paid training classes for modding, I'm not too sure on the legality of it, and most of the stuff related to distance learning is expensive, both for maintaining a capable instructor and in the cost of whatever services are being used to coordinate lessons. That said, there are a couple free tutorials for various things on youtube that are decent enough to learn from if you have the time and patience. I'd be tempted to make some of my own, but my video editing skills suck and youtube generally dislikes when you upload videos that are longer than an hour or two (about how long it takes me to do something meaningful). That's the thing. There are millions of tutorials online but most of them have crap explanations. I often find myself jumping from one to the next looking for clarity. Many skip over important steps that are just assumed you already knew. Why would it be illegal? C++ classes are not illegal so why would modding classes be illegal? :blink: Link to comment Share on other sites More sharing options...
Pronam Posted June 24, 2010 Share Posted June 24, 2010 The 'trouble' with most tutorials is that most assume they can just jump into a tutorial without any knowledge of other aspects that are required. Not every tutorial puts everything down to detail and babysteps..I can recall LHammonds saying a few words about this recently. A bunch of the ignoratns will get through without trouble, a lot don't until they realise that there's more to it and you really have to go through any basic tutorials or average tuttorials before doing those. It's not really community orientated if you'd ask me, while modding itself runs on that. Besides, Tesalliance.org offers free modding schools. Good luck asking a payment for it... Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 24, 2010 Share Posted June 24, 2010 (edited) That's the thing. There are millions of tutorials online but most of them have crap explanations. I often find myself jumping from one to the next looking for clarity. Many skip over important steps that are just assumed you already knew. Why would it be illegal? C++ classes are not illegal so why would modding classes be illegal? :blink:The "xxx for dummies" series isn't as good of a seller without good reason. Unfortunately, some assumptions need sot be made for any tutorial unless you literally start from square 1 and spend several pages explaining everything that the person should know, and everything they need to know in order to understand the explanations before they can even even start up the program. However, when it comes to modding tutorials, this doesn't have the same effect since people reading the tutorial are usually wanting to just do whatever that tutorial is for and not have to read through several pages explaining important things related to installing the game, checking hardware, and what portions of the interface are. If the tutorial is for a house mod, they want to be able to jump right in to cell creation, placing statics, items, linking it to the world, and using it without all the background information about how cells work, various flags on items, ownership, ect. It may not be legal because not all companies are as keen on people making a profit off teaching their software as others. Classes which teach C++ usually have to pay some sort of licensing fee. Edited June 24, 2010 by Vagrant0 Link to comment Share on other sites More sharing options...
SpellAndShield Posted June 24, 2010 Author Share Posted June 24, 2010 That's the thing. There are millions of tutorials online but most of them have crap explanations. I often find myself jumping from one to the next looking for clarity. Many skip over important steps that are just assumed you already knew. Why would it be illegal? C++ classes are not illegal so why would modding classes be illegal? :blink:The "xxx for dummies" series isn't as good of a seller without good reason. Unfortunately, some assumptions need sot be made for any tutorial unless you literally start from square 1 and spend several pages explaining everything that the person should know, and everything they need to know in order to understand the explanations before they can even even start up the program. However, when it comes to modding tutorials, this doesn't have the same effect since people reading the tutorial are usually wanting to just do whatever that tutorial is for and not have to read through several pages explaining important things related to installing the game, checking hardware, and what portions of the interface are. If the tutorial is for a house mod, they want to be able to jump right in to cell creation, placing statics, items, linking it to the world, and using it without all the background information about how cells work, various flags on items, ownership, ect. Actually, YOU could pen 'Modding for Dummies'! I would definitely buy it! :smile: Link to comment Share on other sites More sharing options...
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