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Fallout 3 Freezes When I Try To Quickload/Level Up


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Well, my problem is, is that every time I attempt to level up or quickload (F9), Fallout 3 seems to freeze and become unresponsive.

 

What I mean when I say that it freezes when I level up is that whenever I select which skills to level up, and choose the perk that I want and press done, it just freezes, just like when I try to quickload whenever I die.

 

My load order (feel free to correct anything in it too, it would be much appreciated)

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Lings.esm

RH_IRONSIGHTS.esm

Destruction.esm

CRAFT.esm

CALIBR.ESM

FOOK2 - Main.ESM

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FOOK2 - [DIK] DLC Improvement Kit.ESM

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

LingsFinerThings.esm

StreetLights.esm

CrossModData.esm

DCInteriors_ComboEdition.esm

Realistic Interior Lighting.esp

Realistic Interior Lighting - BS.esp

Realistic Interior Lighting - OA.esp

DCInteriors_Georgtown.esm

DCInteriors_LEnfntPl.esm

DCInteriors_Mason.esm

DCInteriors_Takoma.esm

DCInteriors_SewardSq.esm

DarNifiedUIF3.esp

LingsPrettyThings.esp

LingsFinerThings.esp

StreetLights - Wasteland.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_PittPlugin.esp

Fellout-pipboylight.esp

CRAFT - Activation Perk.esp

GalaxyNewsRadio100[M].esp

SniperZooming.esp

Destruction - Main.esp

Destruction - Main - Statics.esp

Destruction - DLC.esp

Destruction - DLC - Statics.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Mothership Zeta.esp

FOOK2 DIK [Hotfix].esp

FOOK2 Main [Hotfix].esp

MyFOOK2 - No Rape Victims.esp

MyFOOK2 - Black & White Tranquility Lane.esp

FOOK2 - [DESTRUCTION] Main.esp

FOOK2 - [DESTRUCTION] DIK.esp

FOOK2 - [DESTRUCTION] Mothership Zeta.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Worn Weapons.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

WeaponModKits - FWE Optional Worn Weapons.esp

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Operation Anchorage.esp

EVE - FWE with WeaponModKits.esp

EVE Anchorage - FWE DLC Anchorage.esp

Mart's Mutant Mod.esp

Moonlight.esp

Mart's Mutant Mod - DLC Anchorage.esp

BoSDX.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Project Beauty + FWE.esp

Mart's Mutant Mod - Reduced Wasteland Spawns.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FWE Master Release.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

colossus T51c.esp

megalight.esp

COL Enclave Hell.esp

COL Enclave VER2.esp

bzArmour.esp

Destruction - CP - Fellout.esp

 

Total active plugins: 105

Total plugins: 108

 

Thanks!

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which version of FOOK2 are you using?

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Lings.esm

RH_IRONSIGHTS.esm <~~~ not aligned with FOOK2, but can be used

Destruction.esm

CRAFT.esm

CALIBR.ESM

FOOK2 - Main.ESM

FOOK2 - [*censored*] World And Neighbourhood Kit.esm <~~~ integrated into 1.1 Beta 1/2

FOOK2 - [DIK] DLC Improvement Kit.ESM

FO3 Wanderers Edition - Main File.esm <~~~ can be used with FOOK2, but fairly buggy

Mart's Mutant Mod.esm

LingsFinerThings.esm

StreetLights.esm

CrossModData.esm

DCInteriors_ComboEdition.esm

Realistic Interior Lighting.esp

Realistic Interior Lighting - BS.esp

Realistic Interior Lighting - OA.esp

DCInteriors_Georgtown.esm <~~~ integrated into DCInteriors_ComboEdition

DCInteriors_LEnfntPl.esm <~~~ integrated into DCInteriors_ComboEdition

DCInteriors_Mason.esm <~~~ integrated into DCInteriors_ComboEdition

DCInteriors_Takoma.esm <~~~ integrated into DCInteriors_ComboEdition

DCInteriors_SewardSq.esm <~~~ integrated into DCInteriors_ComboEdition

DarNifiedUIF3.esp

LingsPrettyThings.esp

LingsFinerThings.esp

StreetLights - Wasteland.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_PittPlugin.esp

Fellout-pipboylight.esp <~~~ integrated into 1.1 Beta 1/2 but can be used

CRAFT - Activation Perk.esp

GalaxyNewsRadio100[M].esp

SniperZooming.esp

Destruction - Main.esp

Destruction - Main - Statics.esp

Destruction - DLC.esp

Destruction - DLC - Statics.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp <~~~ integrated into 1.1 Beta 1/2

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Mothership Zeta.esp <~~~ not used by/or integrated into 1.1 Beta 1/2

FOOK2 DIK [Hotfix].esp <~~~ not compatible with 1.1 Beta 2

FOOK2 Main [Hotfix].esp <~~~ not compatible with 1.1 Beta 2

MyFOOK2 - No Rape Victims.esp <~~~ not used by/or integrated into 1.1 Beta 1/2

MyFOOK2 - Black & White Tranquility Lane.esp <~~~ not used by/or integrated into 1.1 Beta 1/2

FOOK2 - [DESTRUCTION] Main.esp

FOOK2 - [DESTRUCTION] DIK.esp

FOOK2 - [DESTRUCTION] Mothership Zeta.esp <~~~ FOOK2 mothership Zeta not used by/or integrated into 1.1 Beta 1/2

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Worn Weapons.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp <~~~ Wheres Project Beauty.ESM?? (note- Project Beauty should NOT be used with FOOK2)

FO3 Wanderers Edition - Project Beauty.esp <~~~ Wheres Project Beauty.ESM?? (note- Project Beauty should NOT be used with FOOK2)

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

WeaponModKits - FWE Optional Worn Weapons.esp

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Operation Anchorage.esp

EVE - FWE with WeaponModKits.esp

EVE Anchorage - FWE DLC Anchorage.esp

Mart's Mutant Mod.esp

Moonlight.esp

Mart's Mutant Mod - DLC Anchorage.esp

BoSDX.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Project Beauty + FWE.esp

Mart's Mutant Mod - Reduced Wasteland Spawns.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FWE Master Release.esp

Fellout-Full.esp <~~~ integrated into 1.1 Beta 1/2 but can be used

Fellout-BrokenSteel.esp <~~~ integrated into 1.1 Beta 1/2 but can be used

Fellout-PointLookout.esp <~~~ integrated into 1.1 Beta 1/2 but can be used

Fellout-Zeta.esp <~~~ integrated into 1.1 Beta 1/2 but can be used

colossus T51c.esp

megalight.esp

COL Enclave Hell.esp

COL Enclave VER2.esp

bzArmour.esp

Destruction - CP - Fellout.esp

 

FOOK 2 v1.1

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ok. the edited load order posted below should help with some minor things mod related

 

due to some buggy coding (things getting striked through that werent supposed to have been, BBCode tags changing mysteriously) ill PM you the load order with the changes

 

 

as for your issues, dont quicksave, highly unstable. instead, do a hard save: press ESC, click Save, then click New Save. and the level up freeze is/was a known issue with FOOK2 which may/may not have gotten resolved with the release of Beta 2

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I'm having the same exact issue. I don't have FOOK2 either. Here's a link to my thread covering the topic: Crashes on Levelup and Loading

 

Personally, I've given up on the problem. I simply restart the game when I want to load my game. For level up, I monitor my XP, and when I level up, I note which perk I take and how I distribute my points. Then I exit Fallout 3, launch FO3Edit and find the FormID of my perk. I also use a save file manager to change my character's level by one (using player.advlevel or player.setlevel crashes the game).

 

I start the game and use 'player.addperk <Perk ID>' and 'player.modav <attribute> <amount>' to set up my stats correctly.

 

It's painful, I know, but better than starting a new game due to corrupt save file.

 

Nevertheless, if anyone finds a fix to this issue, please post it. :(

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I'm having the same exact issue. I don't have FOOK2 either. Here's a link to my thread covering the topic: Crashes on Levelup and Loading

 

Personally, I've given up on the problem. I simply restart the game when I want to load my game. For level up, I monitor my XP, and when I level up, I note which perk I take and how I distribute my points. Then I exit Fallout 3, launch FO3Edit and find the FormID of my perk. I also use a save file manager to change my character's level by one (using player.advlevel or player.setlevel crashes the game).

 

I start the game and use 'player.addperk <Perk ID>' and 'player.modav <attribute> <amount>' to set up my stats correctly.

 

It's painful, I know, but better than starting a new game due to corrupt save file.

 

Nevertheless, if anyone finds a fix to this issue, please post it. :(

 

I believe the problem, looking at your load order, is that you're using both Fook2 AND Fallout 3 Wanderer's Edition, which are not compatible with each other.

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