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What Is Your Character's Personality?


Zadir

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Who IS your character? How DOES your character behave?

Are they morbid? Are they optimistic? Or are they just your average every day world-savers?

Do they carry bones around with them? Do they despise killing? Do they not feel one way or the other?

Questions such as these can, at times, be answered easily and quickly. At other times, these questions require thought. Tell me. What is YOUR character's personality?

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My newest character is a fighter. She (female this time :happy: ) will only fight if she needs to, she would never attack an innocent person, and if something could be solved by talking, she would talk. She doesn't keep on stabbing corpses of dead bodies or play with them. She also gives coins to beggars :rolleyes:
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My character is a Breton who, having the misfortune of being born under The Warrior birthsign, is consequently bad at anything resembling magic. His childhood brings to mind one particular Christmas story: all of the other Bretons wouldn't let him play their magicka games.

 

Shunned by his own people, he quietly seeks to restore his dignity as well as escape the mediocrity that fate may try to play upon him. In other words, train up to be a big, bad arse-kicking soldier shouting "Enchant this!" as the thin edge of his blade connects with necromancers' hoods.

 

Two Reguards in the game have given him chuckles. Owyn warns me not to underestimate 'a bit of a dandy' Breton swordsman who will oppose me in the Arena (who, by all grace, might be my character's twin brother) and Trevond the Redguard's laments about his family's rejection of his chosen trade doesn't quite bring out the sad violin music when spoken to an armored Breton whose closest contact with magic was pulling a septim from a kid's ear.

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My character is a ruthless assassin who kills anyone who gets in his way

his first kill was a beggar who asked for a coin too many times :ph34r:

He is sick of being shuunned by people because he's an argonian and once wiped

out a whole skooma den for a pondscum remark now he is starting up an

elaborate facade of being a well to do mage but once his fame out weighs his infamy

a killing spree will be in order(current fame/infamy ratio 40/60 :D )

He has stolen 7000 items,assaulted roughly 70 people,pickpocketed almost a hundred items

murdered 16 people without remorse and spent only 8 days in jail

he has a trophy case at his chorral home(in oblivion crime definatly pays) with an argonian heart asummon rufios ghost scroll amadus phillidas sheild(enchanted to burn whoever equips it)and arnoras amulet(from the 1 of the 2 murders he was ever caught for) 8).and he keeps a suicide apple at all times just in case a hit goes wrong

all in all he is the most evil person in existence.Oh and he steals the shoes of everone he kills and sells them :D

 

 

And he's level 20 8)

 

 

 

I killing spreed border watch 8)

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Earendur Surion: High Elf Crusader

 

After a rambunctious youth, he has become Arena Grand Champion and has become focused on noble tasks like aiding Martin Septim. At this point, he rides on his pure white elven steed(white horse w/ Elven armour or barding). WHen need demands it, he has his own merchant vessel that he forcefully liberated from its previous owners.

 

Sometimes young Earendur has his bouts of murder. Skingrad's lack of guards and local residents saying "its awfully quiet at the mages guild" or other mages saying, "Skingrad mages can't even keep track of their own members" makes Earendur smirk.

 

At this point, Earendur is a wanderer in the world, never staying and always traveling. He loves visiting the ruins of his kin to relieve the necromancers of his ancestors' most valuable treasures. After all, he is the descendent of the last Ayleid king, who invaded Cyrodil long after the humans thought the Ayleids were gone(see the actual account in-game). Earendur loves though wandering in the fair woodland of the western world, or the lush southern shores. His heart leaps for joy at the sight of death or the stars reflecting off Rumare Lake.

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An update to my character: She's gotten a bit aggressive (she killed a bandit that confessed he stole an item and told her where it was) because her best mate of the fighters guild was killed during the questline. Who knows how she is going to end up after her revenge?
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My character would best be described as a dark ranger. Though not necessarily evil he isn't an angel either. as the saying goes he gives with his left while taking away with his right (or is it the other way round, never mind he'll just kill the philosopher who tries to correct him).

He does enjoy a good assassination but regards it as art with the greatest kill being the most elaborate with loads of witnesses and never being suspected. However on other days he will help the beggers to alleviate some of his sins and other characters noble quests. He will help the Septims heir but that is mainly due to liking the way things are without having to fight off daedra at every turn.

He never spends much time in 1 place and owns numerous houses and just recently became a vampire and is enjoying prowlling the night (though soon he may get bored and find a cure). All in all a neutral character who you wouldn't want to be around when he is having a bad day (narrows eyes at that paranoid fellow over there getting his attention).

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Who IS your character? How DOES your character behave?

Are they morbid? Are they optimistic? Or are they just your average every day world-savers?

Do they carry bones around with them? Do they despise killing? Do they not feel one way or the other?

Questions such as these can, at times, be answered easily and quickly. At other times, these questions require thought. Tell me. What is YOUR character's personality?

 

Jazirah Bosmer, level 15 Wood Elf mage

 

Jazirah does very few things by halves. If she sets out to gather alchemy ingredients, she won't stop until every plant in the woods has been depleted of seeds/nectar/leaves/spores/cones/caps/etc. If she meets someone new, she never stops working on them until they love her like a sister. If she buys a house she spends hours fighting in the Imperial Arena or earning money until it's completely furnished and beautiful. (The one exception to this is quests, but only the ones that don't seem very important to her, like gathering nirnroot for other lazy alchemists.) She's incredibly stubborn and tends to try to be the center of attention, although she lauds her friends equally (especially Sir Mazoga, who she recently became a knight with.) In short, she's a very passionate kind of person who likes things to go the way she makes them.

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My character is generally an asshat, really. If you say something he doesn't like, he punches you in the face. If you get on his good side, you get money and alliance. He's a Dremora, of course, so he's got reason to be ticked. He's trying to just find a way back home to Oblivion, even if it means being 'nice' to people. He's also a bit of a packrat with his own little storage places (he steals them from the mortals he kills when he feels bored) to hoard little things like bones and alchemy tools and ingredients. He also has a soft spot for sheep.

 

EDIT: He also likes taking things that aren't his and hiding them from people. This got him into the Thieves' Guild.

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my character is someone who will go into battle if nessesary. He would not go and start a fight. He tends to seclude himself into the wizards tower were he lives out his days exploring dungeons and what not. He likes to use staffs. He does not like killing people. The only reason why he does is because if he doesnt they will kill him.
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