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Rhydderch Hael

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Everything posted by Rhydderch Hael

  1. Hirtel (Mr Altmer at Kvatch) freaked me out the first time I played. That first game, I made a direct trek cross-country from Chorrol to Kvatch (Roads? Where we're going, we don't need road...) and ended up against a rock wall: the cliff face directly beneath the refugee camp. I'm dawdling around, trying to figure out how to scale this terrain, when an Altmer drops down behind me and begins screaming how we're all going to die...
  2. Well, a Master of Alchemy can create a Damage Fatigue potion strong enough to overcome natural Fatigue regeneration and actually lower a victim's Fatigue while standing. Of course, they'll fight back, which lowers it even further, and even a novice Hand-to-Hand robber will be able to knock the victim out while the poison is in effect. Once they're down, you can pickpocket anything they have idling in their inventory. Just like pickpocketing, but 100% effective and much more cruel in nature. Then run. They'll wake up eventually. No mods, no console. That's vanillia Oblivion gameplay.
  3. The odd thing about the Porters are that, if you don't join the Fighters' Guild, they don't follow you around like a suspicious shoppkeeper. Which makes stealing things from the hall, of course, much easier. But as soon as you sign up and everything becomes free to take, they begin stalking you as if afraid you're going to clean the place out.
  4. Eitar "switches sides" simply to get you mad about the 'other side'. He's inducing strife, not trying to shirk it.
  5. There's one character that will tell you that she's happy that slavery was abolished, and appreciates the fact that all people are equal citizens under the Empire. Then again, this same person's husband also happens to be a Mythic Dawn assassin, so there. :unsure:
  6. Just be glad that you don't get blamed for standing idly by as you watch that last fellow come up behind him.
  7. When Sheogorath is "somebody else", there's only one "somebody" that he— "elses". :unsure: And that, my friends, is when all the clowns in the giant pit begin to produce some of the more interesting odors.
  8. Uriel Septim had three recognized sons and heirs to the throne— they were killed by the Mythic Dawn shortly before the Emperor himself fell. The Mythic Dawn even had the foresight to attack Kvatch in order to eliminate the secret, illegitimate son of the emperor as well. How could they recognize you without the dashing beard? ;)
  9. For Draconis, perhaps, the father was Breton? While a child in the Elder Scrolls universe can take on many characteristics of their father, blending the bloodlines and eventually creating hybrid races (like the Bretons), the mother's race determines the race of her offspring.
  10. Actually, there's two: the Sintavs as well as the Draconis'. In the Sintav's case at least, you can say one of the Sintav boys married a Breton gal and had a Breotn son— whereas Mama Draconis is an Imperial herself...
  11. On that grace, there's always Gogan and Maelona. **SPOILERS** They're actually undercover Anvil City Watch who were set up as a married couple so that the Sirens could victimize Gogan. Then they'd get specific details and hard evidence on the gang's operation. But instead of actually prosecuting the Sirens once this happens, they use the incident as a cover story to lure unsuspecting adventurers to risk their own lives seeking out their headquarters at Gweden Farm. And the worst part of it all, while the hapless adventurer is inside the place, Gogan and Maelona are lurking just outside, fully armed and armored, but only bother to enter the place after all the fighting is done. So much for Anvil's Finest offering a helping hand... **SPOILERS** Faustina: "Damn. You're working with the City Watch, aren't you? I didn't think they'd be stupid enough to send you here alone." Player: "Actually, yeah— they are that stupid..."
  12. I loved it when she says "Let me here you say yes Sir Mazoga" or what ever her name was. at some point I went back to some cave where she goes and found her dead. I took her armor and stuff and sold it. Lawrence On my latest run with Mazoga, I had her stand by the campfire of Telepe while my Cassie jumped atop the ruins and waited for Black Brugo to show up. When Mazoga caught sight of the Black Bow Bandits and engaged them, Cassie sat back and watched the show. When the dust settled, four corpses were fertilizing the weeds outside of Telepe.
  13. Most people are disgusted with Farwil Indarys because they can't keep him alive enough to get a reward. It's all "Follow me, boys! That Dremora fell into the lava— after him!" or it's "We Knights of the Thorn just got our arses kicked by rushing headlong into battle without regard to tactics. We can salvage the situation, though. Let's rush headlong into battle without regard to tactics some more! Huzzah!" Huzzah, indeed.
  14. But if you want your Sims to travel to MagicTown and fight off a bunch of monsters who walk out of a big magic mirror, you're better off playing Oblivion instead. Why can't we have the best of both worlds?
  15. It's odd that no one in Cyrodiil is terribly concerned about the Oblivion gates that open up within sight of their hometowns. Mind you, I'm not talking about the gates concerned in the "Allies for Bruma" quest. I'm talking about the gate that opens near the Leyawiin Coast Guard station, or the Skingrad cemetary, or the one that opens up on City Isle near the Arcane University (you'd think folks would take notice of that one).
  16. I just thought the ships were blown over the bar through the sheer power of hot air. The court of Leyawiin and several of its Imperial citizens have such in spades, I tell ya'.
  17. When does he show up at bruma??Isnt he in Cheydinhal?? If you acquire Cheydinhal's help in the defense of Bruma, you'll notice the tent that they pitch up contains two bedrolls. If Ulrich is still serving as Cap'n of Cheydinhal's guards when the call for defenders to Bruma is made, he'll be one of the soldiers sent. In fact, doing so will make things easier: of all the folks who will fight the Battle of Bruma, he's the only one who is marked 'Essential' and cannot be killed. Of course, I have no idea what'll happen if you begin the whole "Corruption and Conscience" quest, in order to remove Ulrich from his job, if the guy is actually at Bruma at the time.
  18. What was wrong with the normal one? Can't see any problems there. But I do want the old equipment style they had in Morrowind, with seperate guantlets and pauldrons. Maybe even boots? Who knows... :ph34r: Walk around for an hour with a sandal on one foot, and a hiking boot on the other. Then come back and tell us if you still want separate boots. The ability to have a separate enchantment for each boot, on the other hand, could be nice. I rather liked my "Hand of Fire/Hand of Frost" pair of touch-damage extravagant gloves, and I'm sure something similarly appropriate could be found for footwear. If everyone is quibbling over separate gauntlets in order to open up more equipment slots, let me propose a far easier fix: the index and ring fingers on each hand are of similar size, so a ring fit to the one will fit well for the other... four rings total, two to each hand. Sensible expansion of equipment slots without falling into the trap of excessive Bling-Bling.
  19. This is one of my pet peeves! There should be a mod that enables you to fast travel no matter how much danger you are in, because there is no physical difference between running to this location or fast traveling to the same location. "Oh, no! I'm a Level 9 character who's being chased by a Mountain Lion! He'll kill me in just a few swipes, and he's much faster than me. Let me use Fast Travel to get myself in front of a gate and have the Guards help me kill it!" No physical difference? I'd dare say there's a difference between using a wormhole to magically deposit you in front of helpful reinforcements and embarking on a mystical journey through the feline digestive tract.
  20. The Master of the Fighter's Guild, Vilena Donton. Utterly useless woman who shoves you off to her second-in-command and never says a word to you since. Then, late in the story, she has you demoted for no good reason. Worst part of it, she has someone else (Azzan) deliver the news to you. It's bad enough she dresses you down for bringing closure to her missing son's fate, but she doesn't even have the guts to do it to your own face! >:( My greatest peeve is the fact that she remains Essential, even after you complete the Guild questline. No chance to give her a demotion. Permanent demotion.
  21. You can complete the Vile quest by refusing to surrender Umbra over to the Prince. You finish the quest (and open the way to the Mora quest) while retaining the super-cool sword with the super-sucky enchantment. The thing is, once you do so, Umbra gains weight. But, that's the price you must pay if you want the quest stricken from your Journal (or if you want to play with Mister Mora).
  22. You can spend weeks or even months committing the geography of Cyrodiil to memory. Or, at least, where all the cool stuff is. For example, the Serpent Stone in County Leyawiin near Bogwater (why bother with either the Lover or the Serpent birthsigns when you can get a Runestone power that emulates both?) Or the Jone Stone near Weatherleah (why bother with Shadow?).
  23. that the one in the middle if the imprial city? cos if it is they diddnt build it, the ayleids did, the imperials just built around it. I know the Ayleids built it, but that doesn't explain how. Unless they were Giants or masters of telekenesis. Slaves. Human slaves. I heard they were into that kind of thing... :unsure:
  24. You know what is most telling about this point? In the Mages' Guild recommendation quests, which are supposed to ensure that the pathetically unqualified don't cross those gates into the Arcane University, you are actually given free spells and scrolls to help you complete these tasks. It's like taking a driver's exam on a roller coaster! Rufio only has 1 point of health! One point! There's an Imperial Legion Soldier within screaming distance— and you have nothing to worry about!
  25. What, you didn't like the actors inflecting on the wrong beat because the voice director didn't give them any cues to play off of? (listen to Terrance Stamp's objections in the voice-acting portion of the documentary— he's spot-on regarding the big problem with the voice directing in the game). Or the inconsistent and sometimes incorrect pronunciations? Or voice files that missappropriate genders to certain characters because those characters were changed during development? Or the female Redguards who could not project character even if you strapped them down on a rocket sled? ;) "Krognak gro-Brok, I'm the one who is the landsman, not you!" An ungodly portion of the game's code ended up as voice files. I'm of the opinion they should have devoted time and disk space to something less prone to getting mucked up by circumstances in game development.
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