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OMG I almost had my perfect game pls help


ravenlestat

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Before i explain my problem i should probably list the following to save time/confusion.

 

1-i know all about archiveinvalidation.

2-yes i use fomm and fose correctly

3-yes i always read readme's and follow install instructions

4-i followed FOIP's load order suggestions

5-i have made an fo3-edit merger patch placed at the end of my load order called MERGIFY...yes it was done right.

6- i know xfo and combat enhanced prob shouldnt go together but it worked fine before and had i nice effect.

 

none of that was meant to sound rude or abrubt i know alot of people dont do these things and it can be repetitive and/annoying to deal with those that dont so i thought i ought to mention it to save some time :)

 

Here is my load order...i know ive fluffed some thing up somewhere i dont know what :(

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] FallsChurchMetroFix.esm

[X] Phalanx-PointLookout-Navmesh.esm

[X] DCInteriors_Georgtown.esm

[X] sc_lovers_resource.esm

[X] DCInteriors_SewardSq.esm

[X] DCInteriors_LEnfntPl.esm

[X] Mart's Mutant Mod.esm

[X] Sharing and Caring Companions.esm

[X] Phalanx-OPTIONAL-VendorChanges.esp

[X] MTC Wasteland Travellers.esp

[X] CombatEnhanced-Package v02.esp

[X] XFO_SPECIAL_DnD.esp

[X] XFO_Timescale_med.esp

[X] XFO_Sneak_Rebalance_mild.esp

[X] XFO_Degradation_fixes.esp

[X] XFO_Playstyles.esp

[X] XFO_Perk_paths.esp

[X] XFO_Perk_rebalance.esp

[X] XFO_Stat_changes.esp

[X] XFO_Gore_fixes.esp

[X] XFO_Karma_changes.esp

[X] XFO_Speed_increase.esp

[X] Auto Aim Fix v1.1.esp

[X] GalaxyNewsRadioFix.esp

[X] RadioBlues.esp

[X] ReneersRadioMod.esp

[X] ReneersRadioMod_RadioBluesPatch.esp

[X] Overhead3PCamera.esp

[X] Portable Distilling Lab.esp

[X] PortableCampStuff.esp

[X] Mannequin.esp

[X] SCC - Talk to Anyone.esp

[X] GreenWorld.esp

[X] Underworld Underground.esp

[X] Realistic Death Physics.esp

[X] TakingOutTheTrash.esp

[X] vault92 fix.esp

[X] QuickStart.esp

[X] raven rock.esp

[X] Attentater's Wasteland Economy.esp

[X] StripClub.esp

[X] F3UmpaAnimation.esp

[X] The Groovatron.esp

[X] T_R_A_S_C_H.esp

[X] CaravanEssential.esp

[X] Owned!.esp

[X] Named Lamplighters.esp

[X] Named Megaton NPCs.esp

[X] Named Paradise Falls NPC's.esp

[X] Named Underworld NPCs.esp

[X] Scout Outfits.esp

[X] Wasteland_Seductress.esp

[X] Phalanx-OPTIONAL-BROKENSTEEL-WeaponRepairLists.esp

[X] AsharasFormalClothing.esp

[X] 100REPTraders.esp

[X] Armored Robes.esp

[X] Persona_and_Secret.esp

[X] Rivet City CLEANED.esp

[X] Portable Fire Barrel.esp

[X] BuffedLibrary.esp

[X] CrowdedCities_v2_lessNPCs.esp

[X] Raiders have Pitt Armor.esp

[X] Riverboat Landing Merchant.esp

[X] MegatonMaid.esp

[X] Portable Npc Spawner.esp

[X] Portable Water Purifier.esp

[X] FF_WonderMeatMaker.esp

[X] SCC BunchapeopleHP.esp

[X] MorepeopleHP.esp

[X] SD's Wasteland Furniture.esp

[X] Friendly Portable Turrets.esp

[X] RZW_PortableFans.esp

[X] Enclave.esp

[X] K2Clothes_BrownLeather03.esp

[X] MotorCycleRemake.esp

[X] Dialogue Tweaks.esp

[X] GeneratorSound.esp

[X] portable npc my fix.esp

[X] Improved Turret Hacking.esp

[X] CRBSOR.esp

[X] SharonDelaney.esp

[X] EnclaveCommander-OA.esp

[X] XPReward0Percent.esp

[X] sc_saving_nova.esp

[X] Wadsworth- Eyebot.esp

[X] Godfrey- Eyebot.esp

[X] Bond's Emporium.esp

[X] rockopolisandabandonedtentmapmarker.esp

[X] Wieldable Torches (Optional).esp

[X] WorkiingToilets.esp

[X] FollowersHire.esp

[X] FollowersRelax.esp

[X] lessviewdistance.esp

[X] S.T.A.L.K.E.R. MOD.esp

[X] WeaponModKits.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - Hunting & Looting.esp

[X] Mart's Mutant Mod - Increased Spawns.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Reduced Wasteland Spawns.esp

[X] S.T.A.L.K.E.R. Mutants[addon for MMM].esp

[X] Mart's Mutant Mod - XFO (not FOOK).esp

[X] LucyWestCompanion.esp

[X] Sarah Lyons Companion.esp

[X] SCC Karen Schenzy Essential.esp

[X] RegulatorCompanionsV1.05.esp

[X] slaveraider.esp

[X] slaveraider_newlook.esp

[X] bittercup_comp.esp

[X] RobCo Certified.esp............................(Updated since this was posted so it's not this)

[X] Get Your Cherry Back.esp

[X] Follower Amata ULTIMATE.esp

[X] Sydney Follower.esp

[X] Sydney Follower - Load Order Fix.esp

[X] Fellout-Full.esp

[X] Fellout-BrokenSteel.esp

[X] Fellout-PointLookout.esp

[X] MERGIFY.esp

 

MERGIFY is my fo3-edit merger patch.

 

i downloaded a few mods at the same time but the one im most concerned about is marts mutant mod...ive already limited the npc spawns on the other mods so im pretty sure my prob isn't anything to do with the 'amount' of npc/creatures.

 

Basically my problem is for some reason even on a clean game restart/reroll/multiple saves tried and other things....i now just randomly CTD every 10-20 mins or so even if im stood still in a no spawn area like the megaton house, some times on fast travel/wait etc aswell...there dosen't seem to be any kind of pattern to it at all and im not a modder so im beyond helping myself now.

 

Please if anyone cares enough to help i almost had my game perfect for me and this really ruined things.

 

Oh and if you have any suggestions on how to improve my load list/order in other respects please feel free to post that too :)

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.i now just randomly CTD every 10-20 mins or so even if im stood still in a no spawn area like the megaton house

1 - Robco Certified was recently updated - yours looks like the old version

 

2 - crashing while doing "nothing" - implies hardware or more likely operating system causes - Like some background function is demanding attention.

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@Fonger

Thanx for spotting the outdated mod will be visiting its page shortly.

 

As for the crashing...i've been so wrapped up in it maybe being me fluffing up my load list that i hadn't even considered outside interference lol thanx for the quick reply mate it's appreciated :)

 

Anyone else reading this please continue to post as this may not be the definetive answer and im sure there are a number of things i could improve my list with for instance...anyone that knows a (reliable) way to combine all my mods into one esm/esp once the list has been perfectly sorted in order and content please post that too.

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New addition to information----

 

Ok after a bit of fishing around i think i may of found another prob...maybe not.

 

I may/may not have messed up an fo3-master update session at some point as my data folder is....lets say.....HUMUNGUS, it has alot of fo3-edit saves that seem to be related to the same mods, IE possibly duplicates which means i might have run fo3-master update without running fo3-restore before hand im not sure about it enough to just delete all the saves and do another update as i dont know if this will mess things up so if anyone knows how to safely reset things and do a fresh update whilst remove all saves/records from old ones please let me know.

 

my concern is that my data folder being so larger maybe causing fallout to take to long searching for things when loading and/or too much activity in the data folder errors.

 

Just another prob too add to my list of OMG I NEED A FIX requests lol...i might just go back to playing pac-man and tetris at this rate haha

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