Zechdeed Posted September 30, 2014 Share Posted September 30, 2014 Whenever archive invalidation is on my armour will sometimes turn white but when its off it never does this still happens with all my mods turned off. Here is a picture of what it looks like http://s326.photobucket.com/user/Megajulia_Prime/media/ScreenShot1_zpsd42abaaf.png.html. Link to comment Share on other sites More sharing options...
Tajjara Posted September 30, 2014 Share Posted September 30, 2014 It says your photo doesn't exist. Link to comment Share on other sites More sharing options...
Zechdeed Posted September 30, 2014 Author Share Posted September 30, 2014 sorry try this http://s326.photobucket.com/user/Megajulia_Prime/media/ScreenShot1_zpsd42abaaf.png.html?sort=3&o=0 Link to comment Share on other sites More sharing options...
drithius Posted October 2, 2014 Share Posted October 2, 2014 (edited) Hurray, I'm not alone. Been troubleshooting this same exact problem. I've only seen it happen indoors and it tends to happen after a change of lighting due to weapon fire or actual fire. This is a video of one of the symptoms occurring with weapon fire, but only from one distinct position. My latest clues point to it being savegame corruption, possibly from removing/reinstalling imagespace mods. If you don't wish to restart your playthrough... try toggling off specular effects using FNV Configator. You'll lose a great deal of "shininess" though, and some artifacts may still remain. And do update this thread if you find another cause/solution... Btw, mind posting your working load order (before mod deactivation/troubleshooting) on pastebin? This is mine. Edited October 2, 2014 by drithius Link to comment Share on other sites More sharing options...
Zechdeed Posted October 3, 2014 Author Share Posted October 3, 2014 Hi thanks for your response heres my load order http://pastebin.com/H7g3iKE3 Link to comment Share on other sites More sharing options...
drithius Posted October 4, 2014 Share Posted October 4, 2014 (edited) I had another thought: are you using NVAC? Or were you at any time during your savegame? Edited October 4, 2014 by drithius Link to comment Share on other sites More sharing options...
M48A5 Posted October 4, 2014 Share Posted October 4, 2014 @drithius, This is Fallout 3, not Fallout: New Vegas. Link to comment Share on other sites More sharing options...
drithius Posted October 5, 2014 Share Posted October 5, 2014 Yes, I know; NVAC is usable with FO3. It simply uses its generic error detection rather than targeting anything specifically. Regardless, It's not NVAC; I started my playthrough over, fearing it was savegame corruption. This time, no NVAC, no switching back and forth from ENB/No ENB. ...And I ran into it yet again in the same circumstances (around the utilization of a Flamer). Turning off Specular effects corrects it to a great extent, but that's quite a compromise on what is looking more and more like a hardware issue. Link to comment Share on other sites More sharing options...
Zechdeed Posted October 5, 2014 Author Share Posted October 5, 2014 I'm not using nvac but I am using stutter remover / unofficial updated patch for f03, also I noticed the error when I saw a raider use a flamer. Link to comment Share on other sites More sharing options...
drithius Posted October 5, 2014 Share Posted October 5, 2014 Yet another glorious video of WTFness: https://www.youtube.com/watch?v=PGo82vyHoMg&feature=youtu.be I use stutter remover and I've tried disabling it to no effect. Also use the Updated FO3 patch, but one would think there'd be more people up in arms if there was a problem of this magnitude with it. Link to comment Share on other sites More sharing options...
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