Jump to content

Armor turns white with archive invalidation on


Zechdeed

Recommended Posts

Hurray, I'm not alone.

 

Been troubleshooting this same exact problem. I've only seen it happen indoors and it tends to happen after a change of lighting due to weapon fire or actual fire. This is a video of one of the symptoms occurring with weapon fire, but only from one distinct position. My latest clues point to it being savegame corruption, possibly from removing/reinstalling imagespace mods.

 

If you don't wish to restart your playthrough... try toggling off specular effects using FNV Configator. You'll lose a great deal of "shininess" though, and some artifacts may still remain.

 

And do update this thread if you find another cause/solution...

 

Btw, mind posting your working load order (before mod deactivation/troubleshooting) on pastebin? This is mine.

Edited by drithius
Link to comment
Share on other sites

Yes, I know; NVAC is usable with FO3. It simply uses its generic error detection rather than targeting anything specifically. Regardless, It's not NVAC; I started my playthrough over, fearing it was savegame corruption. This time, no NVAC, no switching back and forth from ENB/No ENB.

 

...And I ran into it yet again in the same circumstances (around the utilization of a Flamer). Turning off Specular effects corrects it to a great extent, but that's quite a compromise on what is looking more and more like a hardware issue.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...