kingsman23 Posted June 29, 2010 Share Posted June 29, 2010 For whatver reason... Whenever I try to use an intercom, the game freezes either midway through the intercom's dialogues or immediately thereafter. [ ] MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp[ ] MTC Wasteland Travellers (Optional)- Crowded Cities.esp[X] WeaponModKits.esp[X] AmbrosiaBells.esp[X] EVE.esp[ ] Vault 34.esp[X] S.T.A.L.K.E.R. Mutants[addon for MMM].esp[ ] Xviera's Equipment Stash.esp[X] Wasteland Whisperer.esp[X] Classic Fallout Weapons BETA.esp[X] Armored Robes.esp[X] Barskog's Goodies.esp[X] RobCo Certified.esp[X] PreWar Book Titles and Perks.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] bltc.esp[X] FalloutFood.esp[X] BLTC Immersion Patch.esp[X] BLTC No Visual Effects.esp[X] BLTC Less Addictions.esp[X] BLTC No Overdosing.esp[X] OutFits.esp[X] ExtremelyFortifiedCamp.esp[ ] FNNCQ.esm[ ] FNNCQ Slaver Rifle.esp[X] The town of girdershade.esp[ ] blanket.esp[X] Hard Disk Drives.esp[ ] Wasteland Weather Overhaul .9 (no interiors).esp[ ] Level 1 Smallest More Color.esp[X] Level 2 Some More Color.esp[ ] Level 3 Alot More Color.esp[ ] Wasteland Weather Overhaul .9 Level 1 Color.esp[ ] Wasteland Weather Overhaul .9 Level 2 Color.esp[ ] Wasteland Weather Overhaul .9 Level 3.esp[ ] BetterHeadshots.esp[X] Ammo_Schematics.esp[X] A Little Mutant Problem.esp[X] Darkness.esp[X] TunnelOutpost.esp[X] OasisSafeWater.esp[ ] EnclaveCommander-OA-Pitt-Steel.esm[ ] EnclaveCommander-OA-Steel.esm[ ] EnclaveCommander-Steel.esm[ ] Zombie Apocalypse - Point Lookout.esp[ ] Zombie Apocalypse.esp[ ] WasteLand HOuse.esp[X] CreaturePoses.esp[X] ActionPoses.esp[ ] FOOK2 - Mothership Zeta.esp[ ] FOOK2 - [EVE] Energy Visuals Enhanced.esp[ ] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[ ] MyFOOK2 - Black & White Tranquility Lane.esp[ ] MyFOOK2 - No Rape Victims.esp[ ] EVE - FWE Master Release (Follower Enhanced).esp[ ] EVE - FWE Master Release.esp[ ] EVE - FWE with WeaponModKits.esp[ ] EVE Anchorage - FWE DLC Anchorage.esp[ ] Mart's Mutant Mod - FWE Master Release.esp[ ] Mart's Mutant Mod - Project Beauty + FWE.esp[ ] WeaponModKits - BrokenSteel.esp[ ] WeaponModKits - FWE Master Release.esp[ ] WeaponModKits - FWE Optional Worn Weapons.esp[ ] WeaponModKits - OperationAnchorage.esp[ ] WeaponModKits - PointLookout.esp[ ] WeaponModKits - ThePitt.esp[ ] WeaponModKits - Zeta.esp[ ] Mart's Mutant Mod - FOOK2 - DIK.esp[ ] Mart's Mutant Mod - FOOK2.esp[ ] FOOK2 - Main.ESM[ ] FOOK2 - Main.esp[ ] FOOK2 - [DIK] DLC Improvement Kit.ESM[ ] FOOK2 - [DIK] DLC Improvement Kit.esp[ ] FOOK2 DIK [Hotfix].esp[ ] FOOK2 Main [Hotfix].esp[X] AQFH_C_103.esp[ ] ArcherSummit.esp[X] 20thCWItemPlacement2.esp[X] MegatonContracts.esp[X] MS11fix.esp[X] Malos_Arena_DV.esm[X] Malos_Arena_EV.esm[X] TheProjectV1.1.esp[X] Mole Rat Maze.esp[X] AddEmptyNukaBottle.esp[X] Trouble.esp[ ] TroubleCheat.esp[X] Sprint Mod.esp[X] Stealth Kills Enabled - Pitt Compatibility.esp[X] Stealth Kills Enabled.esp[X] HackingMessage.esp[X] Point lookout new uniques.esp[X] RZW_Misc.esm[X] RZW_Dynamite.esp[X] 3EFarsenal.esp[X] RadioTenpenny.esp[X] IPip.esp[X] VariedDeathclaws.esp[X] AyleidSwords.esp[X] Nice Catch 3000.esp[X] DoubleDeathClawGauntlets.esp[X] ACE2-0.esp[ ] Triage.esp[X] ZL-PithHelmet.esp[X] Point Lookout Shack.esp[X] AssassinHideout.esp[X] Carter_Fallout_Shelter.esp[X] Moriarity's customer.esp[X] BoS Diversification.esp[X] BoS Diversification - Broken Steel.esp[X] NoTheftComments.esp[X] Team Fallout.esp[X] Anchorage - Extra Holotapes.esp[X] BoSPatrols.esp[X] FusionGeneratorStation.esp[X] Sword.esp[X] GOATanswerCHANGES.esp[X] 223RepeaterRifle.esp[X] ZL-ACR.esp[X] 20th Century v5 ALIVE (Brotherhood_Outcast).esp[X] 20th Century v5 ALIVE (Chinese Ghoul).esp[X] 20th Century v5 ALIVE (Containers).esp[X] 20th Century v5 ALIVE (NPC_Settler).esp[X] 20th Century v5 ALIVE (Raider).esp[X] 20th Century v5 ALIVE (RivetCity).esp[X] 20th Century v5 ALIVE (Slaver).esp[X] 20th Century v5 ALIVE (SuperMutant).esp[X] 20th Century v5 ALIVE (Talon_Regulator).esp[ ] 20th Century v5 ALIVE (TEST Container).esp[X] 20th Century v5 ALIVE (Vault 101).esp[X] 20th Century v5 ALIVE (Vendor).esp[X] 20th Century Weapons.esm[X] CALIBR.esm[X] PIPBoyCleanV1.1.esp[X] ClassicCombarArmor.esp[X] DeepEyes.esp[X] Dragonskin Tactical Outfit.esp[X] DragonskinBonusPack.esp[X] Paradox_Armor.esp[X] Targeter.esp[X] TheAmericanPimpSuite.esp[X] Devoured in Darkness.esp[X] NPCs Sleep Tighter.esp[X] DCInteriors_ComboEdition.esm[X] MentatsMod.esp[X] DCInteriors_DLC_Collectables.esp[X] A Trail of Crumbs.esp[X] backstabber.esp[X] mazas_campfire.esp[X] Dialogue Tweaks.esp[X] ColeensTent.esp[X] Sharing and Caring Companions.esm[X] SCC Armor.esp[X] SCC - Talk to Anyone.esp[X] SCC Bunchapeople.esp[X] ImmersiveTimescale.esp[X] VisionMod-Tom.esp[ ] CRAFT.esm[ ] CRAFT - Activation Perk.esp[X] Existence2.0.esp[X] Remove That Glove.esp[X] SuddenDepthCharge.esp[ ] Attentater's Wasteland Economy.esp[X] CrowdedCities_v2.esp[X] CrowdedCities_v2_lessNPCs.esp Above is how I load everything in Fallout Mod Manager. I haven't had any conflicts based on what I'm running, and YES I am running FOSE correctly. Yes I DO have archive invalidation invalidated, and YES it's true, I have no other issues. Any ideas? Link to comment Share on other sites More sharing options...
Fonger Posted June 30, 2010 Share Posted June 30, 2010 there's a newer version of robco out you are loading esm's with esp's so its not been ordered by any source yet including the ordering system available in FOMM Link to comment Share on other sites More sharing options...
kingsman23 Posted June 30, 2010 Author Share Posted June 30, 2010 there's a newer version of robco out you are loading esm's with esp's so its not been ordered by any source yet including the ordering system available in FOMM Yeah. I just re-ordered everything. And thanks for giving me the info on Robco :thumbsup: Link to comment Share on other sites More sharing options...
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