thatonecoolkid Posted July 1, 2010 Share Posted July 1, 2010 I'm having trouble with Martigen's Monster Mod Hunting and Crafting plugin. I can grind the gemstones with the gems and gem dust plugin, and I can craft arrows and armor with the crafting plugin, but I read something about crushing other bones to get bonemeal. How do I do that? Shouldn't it just work the same way I crush the gems (clicking on them)? Yes, I am using FCOM, so I'm aware there may be weird things going on, but any fix to this would be great. Load order was done with BOSS, so I'm assuming it's correct. I could only find one other topic with somebody who had this problem. Unfortunately, the answerer posted "This has already been asked. Use the search function" or something, and provided link to an old, no-longer-existing page. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 1, 2010 Share Posted July 1, 2010 Please, post your load order. Link to comment Share on other sites More sharing options...
Fonger Posted July 1, 2010 Share Posted July 1, 2010 mechanically you crush bones by having a mortar and pestle in your inventory and clicking on the bones or by dropping the bones into a bone grinder in the mages' guild (looks like an ayleid container) Link to comment Share on other sites More sharing options...
thatonecoolkid Posted July 1, 2010 Author Share Posted July 1, 2010 Right right. Here's the load order: Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmTamrielTravellers.esmFCOM_Convergence.esmDLCShiveringIsles.espUnofficial Shivering Isles Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Quests-SI only.espFrancesco's Optional Leveled Guards.espFrancesco's Dark Seducer Weapons Patch.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espLiving Economy.espLiving Economy - Items.espCutthroat Merchants.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDLCThievesDen.espExnemRuneskulls.espFCOM_ExnemRuneskulls.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espFCOM_LothsBluntWeapons.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espOOO-No_Guild_Ownership.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espFCOM_EntropicOrderRebalance.espFCOM_RealSwords.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espTamrielTravellers4OOO.espTamrielTravellersItemsnpc.espShiveringIsleTravellers.espShiveringIsleTravellersFriendlyFactions4MMM.espMart's Monster Mod - Shivering Isles.espDLCBattlehornCastle.espDLCFrostcrag.espKnights.espFCOM_Knights.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espspelliconreplace.espOOO-Respawn_Week.espBashed Patch, 0.esp @ Fonger:I do have a mortar and pestle, and I am able to crush gemstones and silver nuggets that I melted down. But clicking on the bones just doesn't do anything when I try. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 1, 2010 Share Posted July 1, 2010 Could you please repost the list through Wrye Bash? I want to see the version numbers. Also, you can replace the OOO Respawn Week problem with one of the Bashed Patch tweaks. I think it is under Tweak Assorted. Link to comment Share on other sites More sharing options...
thatonecoolkid Posted July 2, 2010 Author Share Posted July 2, 2010 The Wrye Bash list then: 00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]04 Mart's Monster Mod.esm [Version 3.7b3p3]05 TamrielTravellers.esm [Version 1.39c]06 FCOM_Convergence.esm [Version 0.9.9a7]07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.4.0]09 Francesco's Optional Chance of Stronger Bosses.esp0A Francesco's Optional Chance of Stronger Enemies.esp0B Francesco's Optional Chance of More Enemies.esp0C Francesco's Optional Leveled Quests-SI only.esp0D Francesco's Optional Leveled Guards.esp0E Francesco's Dark Seducer Weapons Patch.esp0F FCOM_Francescos.esp [Version 0.9.9]10 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]12 Living Economy.esp13 Living Economy - Items.esp14 Cutthroat Merchants.esp15 DLCHorseArmor.esp16 DLCOrrery.esp17 DLCVileLair.esp18 DLCMehrunesRazor.esp19 DLCSpellTomes.esp1A DLCThievesDen.esp1B ExnemRuneskulls.esp1C FCOM_ExnemRuneskulls.esp [Version 0.9.9]1D Bob's Armory Oblivion.esp1E FCOM_BobsArmory.esp [Version 0.9.9]1F Loth's Blunt Weapons for Npcs.esp20 FCOM_LothsBluntWeapons.esp [Version 0.9.9]21 Oblivion WarCry EV.esp22 FCOM_WarCry.esp [Version 0.9.9]23 Oscuro's_Oblivion_Overhaul.esp [Version 1.33]24 OOO-No_Guild_Ownership.esp [Version 1.33]25 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]26 FCOM_Convergence.esp [Version 0.9.9]27 FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]28 FCOM_RealSwords.esp [Version 0.9.9]29 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]2A Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]2B Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]2D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]2E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]2F TamrielTravellers4OOO.esp [Version 1.39c]30 TamrielTravellersItemsnpc.esp [Version 1.39c]31 ShiveringIsleTravellers.esp [Version 1.39c]32 ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]33 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]34 DLCBattlehornCastle.esp35 DLCFrostcrag.esp36 Knights.esp37 FCOM_Knights.esp [Version 0.9.9]38 Harvest [Flora].esp [Version 3.0.0]39 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]3A Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]3B Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]3C spelliconreplace.esp3D OOO-Respawn_Week.esp [Version 1.33]3E Bashed Patch, 0.esp I haven't noticed a respawn problem (probably because my new game is only 5 game hours in). I'll look up the tweak; thanks for the heads up. 3.7b3 is the latest of MMM, right? Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 2, 2010 Share Posted July 2, 2010 The Wrye Bash list then: 00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]04 Mart's Monster Mod.esm [Version 3.7b3p3]05 TamrielTravellers.esm [Version 1.39c]06 FCOM_Convergence.esm [Version 0.9.9a7]07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.4.0]09 Francesco's Optional Chance of Stronger Bosses.esp0A Francesco's Optional Chance of Stronger Enemies.esp0B Francesco's Optional Chance of More Enemies.esp0C Francesco's Optional Leveled Quests-SI only.esp0D Francesco's Optional Leveled Guards.esp0E Francesco's Dark Seducer Weapons Patch.esp0F FCOM_Francescos.esp [Version 0.9.9]10 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]12 Living Economy.esp13 Living Economy - Items.esp14 Cutthroat Merchants.esp15 DLCHorseArmor.esp16 DLCOrrery.esp17 DLCVileLair.esp18 DLCMehrunesRazor.esp19 DLCSpellTomes.esp1A DLCThievesDen.esp1B ExnemRuneskulls.esp1C FCOM_ExnemRuneskulls.esp [Version 0.9.9]1D Bob's Armory Oblivion.esp1E FCOM_BobsArmory.esp [Version 0.9.9]1F Loth's Blunt Weapons for Npcs.esp20 FCOM_LothsBluntWeapons.esp [Version 0.9.9]21 Oblivion WarCry EV.esp22 FCOM_WarCry.esp [Version 0.9.9]23 Oscuro's_Oblivion_Overhaul.esp [Version 1.33]24 OOO-No_Guild_Ownership.esp [Version 1.33]25 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]26 FCOM_Convergence.esp [Version 0.9.9]27 FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]28 FCOM_RealSwords.esp [Version 0.9.9]29 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]2A Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]2B Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]2D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]2E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]2F TamrielTravellers4OOO.esp [Version 1.39c]30 TamrielTravellersItemsnpc.esp [Version 1.39c]31 ShiveringIsleTravellers.esp [Version 1.39c]32 ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]33 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]34 DLCBattlehornCastle.esp35 DLCFrostcrag.esp36 Knights.esp37 FCOM_Knights.esp [Version 0.9.9]38 Harvest [Flora].esp [Version 3.0.0]39 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]3A Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]3B Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]3C spelliconreplace.esp3D OOO-Respawn_Week.esp [Version 1.33]3E Bashed Patch, 0.esp I haven't noticed a respawn problem (probably because my new game is only 5 game hours in). I'll look up the tweak; thanks for the heads up. 3.7b3 is the latest of MMM, right?Yes, however, the MMM 3.7b3 update requires a clean install of MMM, and you have to upgrade to the latest version of FCOM and OOO as well. FCOM Installation Guide - http://tesivpositive.animolious.com/index.php?page=guides_mod_installation&subpage=fcom_installation_guide <-- Just follow this. Also, replace the OOO-Respawn plugin with the corresponding Bashed Patch tweak.The Bashed Patch - http://tesivpositive.animolious.com/index.php?page=bashed_patch <-- I think that the respawn option is under Tweak Settings Edit: If your CPU starts dying, drop Additional NPC Vars. Remember to drop Exnem's Runeskulls for MMM's Diverse Runeskulls OOO Loot add-on when you upgrade. Link to comment Share on other sites More sharing options...
thatonecoolkid Posted July 2, 2010 Author Share Posted July 2, 2010 The Wrye Bash list then: 00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]04 Mart's Monster Mod.esm [Version 3.7b3p3]05 TamrielTravellers.esm [Version 1.39c]06 FCOM_Convergence.esm [Version 0.9.9a7]07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.4.0]09 Francesco's Optional Chance of Stronger Bosses.esp0A Francesco's Optional Chance of Stronger Enemies.esp0B Francesco's Optional Chance of More Enemies.esp0C Francesco's Optional Leveled Quests-SI only.esp0D Francesco's Optional Leveled Guards.esp0E Francesco's Dark Seducer Weapons Patch.esp0F FCOM_Francescos.esp [Version 0.9.9]10 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]12 Living Economy.esp13 Living Economy - Items.esp14 Cutthroat Merchants.esp15 DLCHorseArmor.esp16 DLCOrrery.esp17 DLCVileLair.esp18 DLCMehrunesRazor.esp19 DLCSpellTomes.esp1A DLCThievesDen.esp1B ExnemRuneskulls.esp1C FCOM_ExnemRuneskulls.esp [Version 0.9.9]1D Bob's Armory Oblivion.esp1E FCOM_BobsArmory.esp [Version 0.9.9]1F Loth's Blunt Weapons for Npcs.esp20 FCOM_LothsBluntWeapons.esp [Version 0.9.9]21 Oblivion WarCry EV.esp22 FCOM_WarCry.esp [Version 0.9.9]23 Oscuro's_Oblivion_Overhaul.esp [Version 1.33]24 OOO-No_Guild_Ownership.esp [Version 1.33]25 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]26 FCOM_Convergence.esp [Version 0.9.9]27 FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]28 FCOM_RealSwords.esp [Version 0.9.9]29 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]2A Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]2B Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]2D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]2E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]2F TamrielTravellers4OOO.esp [Version 1.39c]30 TamrielTravellersItemsnpc.esp [Version 1.39c]31 ShiveringIsleTravellers.esp [Version 1.39c]32 ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]33 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]34 DLCBattlehornCastle.esp35 DLCFrostcrag.esp36 Knights.esp37 FCOM_Knights.esp [Version 0.9.9]38 Harvest [Flora].esp [Version 3.0.0]39 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]3A Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]3B Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]3C spelliconreplace.esp3D OOO-Respawn_Week.esp [Version 1.33]3E Bashed Patch, 0.esp I haven't noticed a respawn problem (probably because my new game is only 5 game hours in). I'll look up the tweak; thanks for the heads up. 3.7b3 is the latest of MMM, right?Yes, however, the MMM 3.7b3 update requires a clean install of MMM, and you have to upgrade to the latest version of FCOM and OOO as well. FCOM Installation Guide - http://tesivpositive.animolious.com/index.php?page=guides_mod_installation&subpage=fcom_installation_guide <-- Just follow this. Also, replace the OOO-Respawn plugin with the corresponding Bashed Patch tweak.The Bashed Patch - http://tesivpositive.animolious.com/index.php?page=bashed_patch <-- I think that the respawn option is under Tweak Settings Edit: If your CPU starts dying, drop Additional NPC Vars. Remember to drop Exnem's Runeskulls for MMM's Diverse Runeskulls OOO Loot add-on when you upgrade. Ok, so when I followed the instructions on FCOM's site (devnull.sweetdanger.net/convergence):# Download MMM 3.5.5 OMOD or FULL package extract the 'Meshes,' Sound,' and 'Textures' folders into your "Data" folder. Do NOT use any of the ESMs/ESPs from this version!# Download MMM 3.7 BETA and extract the 'Meshes,' Sound,' and 'Textures' folders into your "Data" folder (overwrite, if necessary) together with Mart's Monster Mod.esmOf course, the new beta does not use separate files, but a .bsa. So, it wasn't until after I noticed green corpses caused by the missing blood textures that I realized I needed the new .bsa. I didn't remove the old MMM files because I thought the FCOM instructions still wanted me to use them. How do I make sure I have them all removed correctly so I've got a "clean install" of MMM? On your other comments, I'm pretty sure I've got the latest OOO and FCOM. As far as I know, the latest OOO is 1.34 beta and the latest FCOM is 0.9.9 beta, no? It shows 1.33 for OOO but I did the update to 1.34 manually by just replacing the old files with newer versions. So, basically, I just installed FCOM a couple days ago and I thought I started with everything up to date already. What do I have that is out of date? Thanks very much for all your help. I just need a bit more clarification. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 2, 2010 Share Posted July 2, 2010 The official FCOM docs are outdated, which I why I wrote the guide I linked. It would walk you through that. All you have to do to uninstall MMM is deactivate the OMOD. The FCOM instructions for MMM 3.7 are to completely remove older versions of MMM. Do you have UFCOM too? Just follow the instructions with that guide, and please do not use manual installation as it will make cleaning up and upgrading much messier. Could you post your load order so that I may check the current one? Please, use spoiler tags this time. [/spoiler Link to comment Share on other sites More sharing options...
thatonecoolkid Posted July 4, 2010 Author Share Posted July 4, 2010 Could you post your load order so that I may check the current one? Please, use spoiler tags this time. Alright, alright. Followed your guide, so here's the brand new load order: 00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]04 Mart's Monster Mod.esm [Version 3.7b3p3]05 TamrielTravellers.esm [Version 1.39c]06 FCOM_Convergence.esm [Version 0.9.9a7]07 Unofficial Oblivion Patch.esp [Version 3.2.7]08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]09 Oblivion Citadel Door Fix.esp0A DLCShiveringIsles.esp0B Unofficial Shivering Isles Patch.esp [Version 1.4.0]0C Francesco's Optional Chance of Stronger Bosses.esp0D Francesco's Optional Chance of Stronger Enemies.esp0E Francesco's Optional Chance of More Enemies.esp0F Francesco's Optional Leveled Guards.esp++ Francesco's Dark Seducer Weapons Patch.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]11 Living Economy.esp12 Living Economy - Items.esp13 Cutthroat Merchants.esp14 Crowded Roads Revisited.esp [Version 1.1]15 DLCHorseArmor.esp16 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]17 DLCOrrery.esp18 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]19 DLCVileLair.esp1A DLCVileLair - Unofficial Patch.esp [Version 1.0.5]1B DLCMehrunesRazor.esp1C DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]1D DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]1E DLCThievesDen.esp1F DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]20 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]21 Bob's Armory Oblivion.esp22 FCOM_BobsArmory.esp [Version 0.9.9]23 Loth's Blunt Weapons for Npcs.esp++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]24 Oblivion WarCry EV.esp25 FCOM_WarCry.esp [Version 0.9.9]26 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]27 OOO-No_Guild_Ownership.esp [Version 1.33]++ OMOBS.esp [Version 1.0]++ OMOBS_SI.esp [Version 1.0]28 FCOM_Convergence.esp [Version 0.9.9]++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]29 FCOM_RealSwords.esp [Version 0.9.9]2A Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]2B Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]2D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]2E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3]2F TamrielTravellers4OOO.esp [Version 1.39c]30 ShiveringIsleTravellers.esp [Version 1.39c]++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]++ FCOM_TamrielTravelers.esp [Version 0.9.9]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]31 Geomancy & Gem Dust OOO.esp32 DLCBattlehornCastle.esp33 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]34 DLCFrostcrag.esp35 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]36 Knights.esp37 Knights - Unofficial Patch.esp [Version 1.0.9]38 TOTF.esp39 The Lost Spires.esp3A Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]++ FCOM_Knights.esp [Version 0.9.9Mb3]3B Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]3C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]3D P1DkeyChain.esp [Version 5.00]3E spelliconreplace.esp++ Francesco's Slower skills x1.5.esp3F Francesco's 10 days respawn time - 1-20 day lenght rescale.esp40 Bashed Patch, 0.esp Is that all good now? :) Link to comment Share on other sites More sharing options...
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