SoylentRobot Posted July 1, 2010 Share Posted July 1, 2010 I'm having trouble with textures on my custom oblivion models. I followed the tutorial herehttp://uk.faqs.ign.com/articles/703/703873p1.htmlbut the texture of the box is very dark, almost completely black in the game. I can also walk right through the box. I'd get a screenshot but I cant seem to do that Anybody know whats wrong, or can point me to a better tutorial (not the ones on the TESCS wiki, they have no pictures! what kind of tutorial comes without pictures, i ask you. Also they're pretty vague and unhelpful when it comes to 3Ds Max tutorials) Link to comment Share on other sites More sharing options...
ub3rman123 Posted July 1, 2010 Share Posted July 1, 2010 Did you include a normal map for the textures? Link to comment Share on other sites More sharing options...
SoylentRobot Posted July 1, 2010 Author Share Posted July 1, 2010 Did you include a normal map for the textures? Normal map? I assumed the opaque texture i added was the normal map, being, yknow, the normal colours i wanted. Or is it somethign different? how do i add that in? Link to comment Share on other sites More sharing options...
ub3rman123 Posted July 1, 2010 Share Posted July 1, 2010 Find the normalmap tutorial on the CS Wiki. No worries, it has pictures. A Normal Map is a special texture that designates certain parts of the model to pop out more, like a bump map. Link to comment Share on other sites More sharing options...
SoylentRobot Posted July 1, 2010 Author Share Posted July 1, 2010 Find the normalmap tutorial on the CS Wiki. No worries, it has pictures. A Normal Map is a special texture that designates certain parts of the model to pop out more, like a bump map. Ah, i wondered how they did that. Thanks! Link to comment Share on other sites More sharing options...
SoylentRobot Posted July 1, 2010 Author Share Posted July 1, 2010 Now I just need to get the collision to work. I tried the tutorial for it on the CS wiki but now i cant put the crate back in the render window, or I do and its invisible or something. Link to comment Share on other sites More sharing options...
ub3rman123 Posted July 1, 2010 Share Posted July 1, 2010 When you exported it, did you select all of the model? It only exports what you have selected. Link to comment Share on other sites More sharing options...
SoylentRobot Posted July 1, 2010 Author Share Posted July 1, 2010 Yes, I had all of it selected when I exported it. Its just one box anyway, no seperate pieces Link to comment Share on other sites More sharing options...
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