Fresh1993 Posted July 1, 2010 Share Posted July 1, 2010 I created this armor and when i test play it in oblivion, the RIGHT texture wont showed up!!!! pls help I did the uv thingy, did the ????_n.dds, but the rite texture wont showed up The armor texture showed up great in nifskope but when i try it in oblivion, the rite texture wont showed up!! PLS HELP if you know the solution to this problem Link to comment Share on other sites More sharing options...
kieranfoy Posted July 2, 2010 Share Posted July 2, 2010 Texture pathing. Yours sounds messed up. Link to comment Share on other sites More sharing options...
Fresh1993 Posted July 2, 2010 Author Share Posted July 2, 2010 Texture pathing. Yours sounds messed up.wat do u mean? The mesh doesnt have the texture that i want, it has the original texture, and everytime i run the mesh in oblivion it kept showing up the original texture instead of the new texture that i added, but when i run the mesh in nifskope the texture that i wanted pops up! any solution guys? Link to comment Share on other sites More sharing options...
XTR3M368 Posted July 3, 2010 Share Posted July 3, 2010 Did you create a new form ID in the CS and have it point to the right nif, gnd model and icon? Are you creating a completely new armor with new meshes and textures or just retexturing an existing armor? More information is needed to help. Link to comment Share on other sites More sharing options...
Fonger Posted July 3, 2010 Share Posted July 3, 2010 since 99% of all texture/mesh problems are caused by not doing this, just gotta ask are you using any 1 form of archive invalidation? Link to comment Share on other sites More sharing options...
Recommended Posts