PasserThru Posted July 2, 2010 Share Posted July 2, 2010 I appear to have 2 different glitches, but I can't tell if they are related other than they might have been caused by the same mod. The first person animation glitch: In First Person, after drawing my sword ok, when I click to attack, my character lunges forward and makes the sounds of the attack and target sparks or bleeds like the blade hit it, but the sword never moved, staying just as it was drawn. Also if I run a ways and then stop the bob of the camera continues as if I was still running as does the 1st person model effects/animations for the hands and weapon while running. Bows seem to animate and work fine except they have the non-stop last movement animation. When I right click the shield doesn't move up either. NOTE: 3rd person is unaffected and works great. The floating creature glitch: When I enter an area where a collapsed skeleton or dead zombie creature is used for decorative effect as a dead body of someone, instead of the toppled skeleton or zombie just lying on the ground, or alter etc. like normal, they appear floating in mid-air and don't appear to have a collision model or physics. Any non-humanoid creatures that I've killed like imps, leopards, wraiths, zombies, etc. appear in they're editor positions floating with no physics or collision right above where I killed them after I left the area and came back. When I leave the castle/city I'm at, my horse is alive and moving, but laying on his side sunk half-way into the ground. The mod I think might be responsible for this is Unnecessary Violence which I tried and uninstalled.http://www.tesnexus.com/downloads/file.php?id=24936I properly uninstalled UV via OBMM and nifscriptcleanup.batreinstalling the mod again didn't fix the problem though, so I removed it again. I hope somebody has had this (-or- these) problem(s) and knows how to fix it. I guess all I need is the files that were affected so I can replace them with ones that work. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 2, 2010 Share Posted July 2, 2010 When you uninstalled UV did you reinstall the mods whose files it overwrote? It sounds like UV has not been completely removed or other mods' installs were damaged. Can you move the Meshes folder out of the Oblivion folder and run the game? Edit: If the problem disappears when you do that, reinstall any mods that installed meshes and keep playing. Link to comment Share on other sites More sharing options...
PasserThru Posted July 3, 2010 Author Share Posted July 3, 2010 Thanks for your help and hello Tomlong54210... Oddly, UV didn't overwrite anything when it installed. I paid close attention because it was a major change to my game. I didn't get any overwrite warnings at all about it when I installed it from OBMM. I will try playing the game without mesh folder as you suggested now............... OK, all problems I noted disappeared, so it IS something in the MESHES folder. Thanks TomLong for showing me I could do that with oblivion's data files.I wasn't aware I could without it just crashing. Probably only certain things would. Anyway, I know where to look now and what to do. I can find the problem with a little trial and error and analysis. Much obliged kind Sir! Thank you very much Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 3, 2010 Share Posted July 3, 2010 Thanks for your help and hello Tomlong54210... Oddly, UV didn't overwrite anything when it installed. I paid close attention because it was a major change to my game. I didn't get any overwrite warnings at all about it when I installed it from OBMM. I will try playing the game without mesh folder as you suggested now............... OK, all problems I noted disappeared, so it IS something in the MESHES folder. Thanks TomLong for showing me I could do that with oblivion's data files.I wasn't aware I could without it just crashing. Probably only certain things would. Anyway, I know where to look now and what to do. I can find the problem with a little trial and error and analysis. Much obliged kind Sir! Thank you very muchI am female, and you are very welcome. ^____^ That is a safe move most of the time. Do not do that with your Video or Shaders folder though, haha. The same goes for the original BSAs. Happy gaming!- Tomlong54210 Link to comment Share on other sites More sharing options...
PasserThru Posted July 4, 2010 Author Share Posted July 4, 2010 ah... I stand corrected. Well you seem to have caught me in an embarassing assumption. I apologize. I should've known, really, most men/guys aren't that helpful as evidently you are. I will remember not to do that with those folders or BSA's Since my last post I have found the offending files and fixed them. Then, I had a glorious long uninterrupted game afterwards. Great fun. SO, Thanks again Milady! Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 4, 2010 Share Posted July 4, 2010 ah... I stand corrected. Well you seem to have caught me in an embarassing assumption. I apologize. I should've known, really, most men/guys aren't that helpful as evidently you are. I will remember not to do that with those folders or BSA's Since my last post I have found the offending files and fixed them. Then, I had a glorious long uninterrupted game afterwards. Great fun. SO, Thanks again Milady!Sweet! That is the best new to hear. ^____^ Happy gaming!- Tomlong54210 Link to comment Share on other sites More sharing options...
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