cdo947214 Posted October 3, 2014 Share Posted October 3, 2014 If I wanted to create a companion with a quest in GECK, do I have to create separate quests for dialogue or can I put everything into one all-encompassing quest? Link to comment Share on other sites More sharing options...
Saxxon91 Posted October 3, 2014 Share Posted October 3, 2014 You don't have to have the dialogue and quests as separate quests, I didn't when I first made my companion mod. However later on I found hat having them separate does make things a lot easier to manage. What I've done now is have separate quests for everything: Follower dialogue, General non quest related dialogue, location comments & idle chatter, quest 1, quest 2, and so on...That's just because I find it easier to work that way. Link to comment Share on other sites More sharing options...
cdo947214 Posted October 3, 2014 Author Share Posted October 3, 2014 Thanks. Link to comment Share on other sites More sharing options...
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