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Destructible Lights?


Alehazar

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Ok, you don't need to install anything with FOMM.

But after installation you can use it to sort the load order.

I dont fear FOMM, it works very well for me.

 

If you want to have more content with destroed lights, it is better to make a new mod.

This means for enemies, which see better or worse in darkness and not only the destruction of the lights with only effect for the player.

I like the idea and hope, somebody will do it.

Perhaps some human enemies can use night vision and dont care the broken ligths but are blended if you switch the ligth on :-)

Blend Grenates would be another suggestion for lighteffects on the AI.

 

Maybe -in a mod of course- the player could use terminals -like the ones you can hack to override gun turrets- to switch off power and turn off lights and lighting. Or maybe flick a switch to cut a section of the electricity grid. That way, the meshes of the lights do not need to be altered (made destructible), you just need to change the lighting effects of the affected area -and the resulting effects on the nearby NPC's/creatures. Still, I wouldn't know how to go about that.

Thanks for your input -and of course thanks to all others who have contributed their own ideas and suggestions.

Hope someone who might know how to go about this will pick up on this mod idea.

 

Kind regards,

 

Alehazar

Edited by Alehazar
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