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Need to learn how to create mods for Oblivion, are there any tutorials


thawed2h2o

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I am looking at applying to Pratt, SCAAD, and NYU for a major in Video Game Programming and Design and I read requirements for their applications and they said, "experience in creating mods for currently existing games." They also require that I add mods to a personal portfolio. Because games produced by Bethesda are indeed my favorites and are very mod compatible Oblivion and Fallout, as well as Brink coming out in February of next year are the obvious choices. I have several ideas for lengthy quest mods that I would like to try to create but first I need to have a mastery of the creator. If someone could give me a link to a guide or any information they would like to share on the creator I would be extremely appreciative.
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I am looking at applying to Pratt, SCAAD, and NYU for a major in Video Game Programming and Design and I read requirements for their applications and they said, "experience in creating mods for currently existing games." They also require that I add mods to a personal portfolio. Because games produced by Bethesda are indeed my favorites and are very mod compatible Oblivion and Fallout, as well as Brink coming out in February of next year are the obvious choices. I have several ideas for lengthy quest mods that I would like to try to create but first I need to have a mastery of the creator. If someone could give me a link to a guide or any information they would like to share on the creator I would be extremely appreciative.

 

I recommend the TES Construction Set Wiki - lots of good information there!

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Don't overload yourself with the thought of learning the whole thing at once, though.. I've been at it for a couple of years now and I still don't know everything about it. But I can make some pretty awesome mods.

 

Edit: wait, there's a program for Video Game Programming and design? Screw computer sciences, I'm doin' that!

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