kieranfoy Posted August 6, 2010 Author Share Posted August 6, 2010 The files were linked to last page, maybe the page before that... I think. My memories has holes in it. Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 6, 2010 Share Posted August 6, 2010 All right if you dont mind Ill add transparency Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 6, 2010 Share Posted August 6, 2010 I'll just paste the description of my problem. The transparency sort of works, that's the problem. They appear as intended in the CS and NifSkope. However, in-game it's different.In third person and when viewed on the ground, it's transparent as I want it to be. http://i1023.photobucket.com/albums/af356/ub3rman123/ScreenShot49.jpg?t=1279054650 http://i1023.photobucket.com/albums/af356/ub3rman123/ScreenShot53.jpg?t=1279054650However, when viewed in first person or in the menu, it goes opaque. http://i1023.photobucket.com/albums/af356/ub3rman123/ScreenShot51.jpg?t=1279054651 http://i1023.photobucket.com/albums/af356/ub3rman123/ScreenShot52.jpg?t=1279054651 Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 6, 2010 Share Posted August 6, 2010 how did you add the transparency ? Weird Ive never had that problem Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 6, 2010 Share Posted August 6, 2010 Right-clicked on the NiNode, hit "Add Property", then NiAlphaProperty. Then I went to the material settings and lowered the alpha. Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 6, 2010 Share Posted August 6, 2010 Hmm never did it in nifscope Ill see if I can get it to work in blender Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 6, 2010 Share Posted August 6, 2010 Hmm.. If I sent you the files, think it would be possible for you to attach the transparency for them? I don't think you'll need the textures for that, just the meshes. Link to comment Share on other sites More sharing options...
kieranfoy Posted August 7, 2010 Author Share Posted August 7, 2010 Yeah, that'd work! Thanks to the both of you! The city mines wouldn't be the same without this stuff. Link to comment Share on other sites More sharing options...
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