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Question about a possible script.


cdo947214

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I'm working on a quest mod, and there is a character who is initially hostile, but once you defeat her, she becomes a recruitable companion. I was wondering if there is a script I can write that will decrease her stats once you recruit her. I want to keep the game challenging.

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Yes, there is. Assuming you have already made the script etc for her to become a companion, all you should need to use are a few commands.

 

YourCompanionRef.SetAV Strength 4

YourCompanionRef.SetAV Perception 5

 

etc...

Edited by AxlDave
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