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Problems with Kyoma's Journal Mod


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I did what you said and got it to work for the most part, and by that I mean: I was able to click press "J" which brings up the journal but it said The Journal Mod needs Pluggy dev 122 or later and gave me the link to where to get it but I already have it installed so I'm not sure what I did, but I'm getting closer. It said to extract the files to Oblivion\Data and to extract the OBSE_Elys_Pluggy.dll and OBSE_ELys_Pluggy.dlx to Oblivion Install Directory\Data\OBSE\Plugins, but in this case I put it into the obse_v0018\Plugins folder because obse has all the data files associated with it already. I just need you to help me figure out why the Pluggy won't work properly.

...that is not an installation folder. You could've deleted the obse_v0018 folder. Did you even install OBSE?

 

OBSE - http://tesivpositive.animolious.com/index.php?page=obse <-- make sure you moved those DLL files and the obse_loader.exe (which you should be launching the game with)

 

There are instructions for installing OBSE plugins on that page too. All OBSE plugins MUST be installed to Oblivion\Data\OBSE\Plugins. That is where the primary DLLs must be.

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I did what you said and got it to work for the most part, and by that I mean: I was able to click press "J" which brings up the journal but it said The Journal Mod needs Pluggy dev 122 or later and gave me the link to where to get it but I already have it installed so I'm not sure what I did, but I'm getting closer. It said to extract the files to Oblivion\Data and to extract the OBSE_Elys_Pluggy.dll and OBSE_ELys_Pluggy.dlx to Oblivion Install Directory\Data\OBSE\Plugins, but in this case I put it into the obse_v0018\Plugins folder because obse has all the data files associated with it already. I just need you to help me figure out why the Pluggy won't work properly.

...that is not an installation folder. You could've deleted the obse_v0018 folder. Did you even install OBSE?

 

OBSE - http://tesivpositive.animolious.com/index.php?page=obse <-- make sure you moved those DLL files and the obse_loader.exe (which you should be launching the game with)

 

There are instructions for installing OBSE plugins on that page too. All OBSE plugins MUST be installed to Oblivion\Data\OBSE\Plugins. That is where the primary DLLs must be.

 

Yes I did install it before but it didn't work so I reinstalled it again now. I can save it to my Oblivion folder but whenever I try to extract it says Error cannot access C:\Program Files (x86)\Bethesda Softworks\Oblivion\obse_v0018.zip and I can't even find it in the folder when I navigate to it.

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I did what you said and got it to work for the most part, and by that I mean: I was able to click press "J" which brings up the journal but it said The Journal Mod needs Pluggy dev 122 or later and gave me the link to where to get it but I already have it installed so I'm not sure what I did, but I'm getting closer. It said to extract the files to Oblivion\Data and to extract the OBSE_Elys_Pluggy.dll and OBSE_ELys_Pluggy.dlx to Oblivion Install Directory\Data\OBSE\Plugins, but in this case I put it into the obse_v0018\Plugins folder because obse has all the data files associated with it already. I just need you to help me figure out why the Pluggy won't work properly.

...that is not an installation folder. You could've deleted the obse_v0018 folder. Did you even install OBSE?

 

OBSE - http://tesivpositive.animolious.com/index.php?page=obse <-- make sure you moved those DLL files and the obse_loader.exe (which you should be launching the game with)

 

There are instructions for installing OBSE plugins on that page too. All OBSE plugins MUST be installed to Oblivion\Data\OBSE\Plugins. That is where the primary DLLs must be.

 

Yes I did install it before but it didn't work so I reinstalled it again now. I can save it to my Oblivion folder but whenever I try to extract it says Error cannot access C:\Program Files (x86)\Bethesda Softworks\Oblivion\obse_v0018.zip and I can't even find it in the folder when I navigate to it.

You should reinstall the game out of the default folder. The UAC will interfere with mod management. Install the game to C:\Games\Bethesda Softworks instead.

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I did what you said and got it to work for the most part, and by that I mean: I was able to click press "J" which brings up the journal but it said The Journal Mod needs Pluggy dev 122 or later and gave me the link to where to get it but I already have it installed so I'm not sure what I did, but I'm getting closer. It said to extract the files to Oblivion\Data and to extract the OBSE_Elys_Pluggy.dll and OBSE_ELys_Pluggy.dlx to Oblivion Install Directory\Data\OBSE\Plugins, but in this case I put it into the obse_v0018\Plugins folder because obse has all the data files associated with it already. I just need you to help me figure out why the Pluggy won't work properly.

...that is not an installation folder. You could've deleted the obse_v0018 folder. Did you even install OBSE?

 

OBSE - http://tesivpositive.animolious.com/index.php?page=obse <-- make sure you moved those DLL files and the obse_loader.exe (which you should be launching the game with)

 

There are instructions for installing OBSE plugins on that page too. All OBSE plugins MUST be installed to Oblivion\Data\OBSE\Plugins. That is where the primary DLLs must be.

 

Yes I did install it before but it didn't work so I reinstalled it again now. I can save it to my Oblivion folder but whenever I try to extract it says Error cannot access C:\Program Files (x86)\Bethesda Softworks\Oblivion\obse_v0018.zip and I can't even find it in the folder when I navigate to it.

You should reinstall the game out of the default folder. The UAC will interfere with mod management. Install the game to C:\Games\Bethesda Softworks instead.

 

Okay, where can I access my save files so I can keep them? Or will I be prompted to keep them?

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This post can help you save the current state of your game - http://forums.bethsoft.com/index.php?/topic/1103702-ctd-near-sancre-tor/page__view__findpost__p__16149608

 

 

You do not need to touch your saves. They will not be touched. They are located in Documents\My Games\Oblivion, however.

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Okay, I found where the saves are. I'll reinstall Oblivion now to Games\Bethesda Softworks and install OBSE. I'll let you know if anything is fixed.

 

EDIT: Okay, so I installed and extracted OBSE v0018 successfully to C:\Games\Bethesda Softworks

 

Step four says to remove the folder, does that mean remove the folder called obse_0018? I already moved the 3 files from the obse_0018 into the Bethesda Softworks folder. I don't see a Data\OBSE\Plugins folder anywhere which is why I'm wondering.

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Okay, I found where the saves are. I'll reinstall Oblivion now to Games\Bethesda Softworks and install OBSE. I'll let you know if anything is fixed.

 

EDIT: Okay, so I installed and extracted OBSE v0018 successfully to C:\Games\Bethesda Softworks

 

Step four says to remove the folder, does that mean remove the folder called obse_0018? I already moved the 3 files from the obse_0018 into the Bethesda Softworks folder. I don't see a Data\OBSE\Plugins folder anywhere which is why I'm wondering.

 

Yes to removing the obse_018 folder. You no longer need it.

 

You will have to create the OBSE\Plugins folder yourself and then copy the file into it.

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Okay, I found where the saves are. I'll reinstall Oblivion now to Games\Bethesda Softworks and install OBSE. I'll let you know if anything is fixed.

 

EDIT: Okay, so I installed and extracted OBSE v0018 successfully to C:\Games\Bethesda Softworks

 

Step four says to remove the folder, does that mean remove the folder called obse_0018? I already moved the 3 files from the obse_0018 into the Bethesda Softworks folder. I don't see a Data\OBSE\Plugins folder anywhere which is why I'm wondering.

quoted from page:

OBSE Plugins folder (which may need to be created.)

 

I'll try to be more specific about the OBSE folder, the one that was extracted and is not necessary after OBSE is installed.

 

 

Edit: I will try to be more clear about the plugins folder as well.

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So, the one I originally extracted, the obse_v0018 that has the src folder in it with what seems to be vital files? Delete that folder and just keep the 3 key files that I moved? If so, now do I make a folder called OBSE and another one inside it called Plugins inside the Bethesda Softworks folder?

 

EDIT: Saw Shadowfen's post. So after I delete the obse_v0018 folder, and making an OBSE\Plugins folder, do I then extract the Pluggy v125 stuff into that folder? And should I put the OBSE Plugins folder into Data\OBSE\Plugins or Bethesda Softworks\OBSE\Plugins?

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So, the one I originally extracted, the obse_v0018 that has the src folder in it with what seems to be vital files? Delete that folder and just keep the 3 key files that I moved? If so, now do I make a folder called OBSE and another one inside it called Plugins inside the Bethesda Softworks folder?

 

EDIT: Saw Shadowfen's post. So after I delete the obse_v0018 folder, and making an OBSE\Plugins folder, do I then extract the Pluggy v125 stuff into that folder? And should I put the OBSE Plugins folder into Data\OBSE\Plugins or Bethesda Softworks\OBSE\Plugins?

 

Bethesda Softworks\Oblivion\Data\OBSE\Plugins

 

Copy the Pluggy dll file(s) into that directory.

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