Trueform Posted October 13, 2014 Share Posted October 13, 2014 (edited) Hello,I used to mod Fallout 3 and New Vegas, so I've been out of the modding loop for quite a while. I was just curious, with the creation kit is there any way to change the appearance of a weapon or piece of armour in-game without changing its properties? For example, if I wanted to make a silver sword look like a steel sword with an in-game activator or something but keep the silver sword's stats changing nothing but the sword's model, would that be possible? Thanks in advance for any help recieved. Edited October 13, 2014 by Trueform Link to comment Share on other sites More sharing options...
FireFlickerFlak Posted October 14, 2014 Share Posted October 14, 2014 I'm not a super experienced modder, but I think that your best bet would be to create a duplicate in the ck of the sword and then have a script replace specific objectreferences that are loaded in the game via a script. I do not think that the model or texture can be referenced as a property in a script right now. You could probably use skyProc to replace all steel swords with silver swords and vise versa without a ton of difficulty, and maybe even find a way to do it with an activator in game through skyProc somehow... Link to comment Share on other sites More sharing options...
Trueform Posted October 14, 2014 Author Share Posted October 14, 2014 Ah yeah, a duplicate might do the job. I'm not quite as familiar with the CK as I'd like to be, so it's nice to have a second opinion. Thanks for the prompt reply too, it's appreciated :) Link to comment Share on other sites More sharing options...
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