roguebolt0 Posted July 17, 2010 Share Posted July 17, 2010 im new to moding. is the data directory the data files that you get when you click data files on the oblivion window that pops up when you click the short cut? the mods readme says-Copy Or Extract Files Into The "Data" Directory.-Copy Paste The Lines From ArchiveInvalidation.txt To Your One If You Don't Wanna Overwrite Your Existing One.-ArchiveInvalidation.txt File Must Be Under The "Data" Directory. if im incorrect could some awesome person please tell me the correct instructions thank you! Link to comment Share on other sites More sharing options...
yeldarb Posted July 17, 2010 Share Posted July 17, 2010 No,the Data Folder is usually in C:Program Files\Bethesda Softworks\Oblivion\>>>Data<<<. Download and install Oblivion Mod Manager and use the bsa redirection in utilities OR download and install the Mod called "Archive Invalidation Invalidated"instead of trying to use the method you are describing. If you have Windows Vista or 7 you should really install Oblivion into a folder that is outside of "Program Files" before you start adding mods. I use C:Games\Oblivion. Read the pinned Topic "Oblivion Modding Links" in Oblivion Modifications>General Mod Talk. Link to comment Share on other sites More sharing options...
Zaldir Posted July 17, 2010 Share Posted July 17, 2010 And if you're using Vista or Win7, and don't want to reinstall Oblivion, you could turn off UAC. (This is not recommended unless you are experienced with computers) And I second yeldarb's advice, instead of trying to manually edit the ArchiveInvalidation.txt, use Oblivion Mod Manager. (This software is recommended anyway, as it makes ordering your load list much easier) Link to comment Share on other sites More sharing options...
LFact Posted July 17, 2010 Share Posted July 17, 2010 About archive invalidation, installing 'Archive Invalidation Invalidated' or using OBMM to redirect BSA is easier than editing ArchiveInvalidation.txt. (You can edit ArchiveInvalidation.txt manually if you know what you're doing, but if it goes wrong, you can see symptom of missing texture/normal map even though the files are there) Link to comment Share on other sites More sharing options...
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