maddgod96 Posted October 19, 2014 Share Posted October 19, 2014 Every time I export a new vegas model, the textures either don't show up, or are not uv mapped correctly. Mind you, im talking about vanilla models and textures. Each time I export a model (either obj or dae) the textures do not show up correctly in my model viewer. I have tried using multiple different viewers (noesis, blender, sketchup) and none of them made a difference. I believe it may be the uv maps corrupting upon export. I will attatch screenshots of what I am talking about. Link to comment Share on other sites More sharing options...
ArekkusuStorm Posted October 19, 2014 Share Posted October 19, 2014 (edited) I don't use noesis, but what was wrong with importing it to Blender? I just exported a random .nif as an .obj, imported it to Blender, turn on textured view and it looks fine. (assuming you link to the texture in the UV map editor.) And if worst comes to worst, you could just grab the plugins to load the nif in Blender. Edited October 19, 2014 by ArekkusuStorm Link to comment Share on other sites More sharing options...
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