Chaoic16 Posted July 19, 2010 Share Posted July 19, 2010 Hello everyone, First at all, it is my great pleasure to greet you all, I am new to this community and I am former players of Obvious. I have been to this website for a long time, but never had a chance to post here. I look forward to having a great time with this community! However, I have recently gotten Fallout 3 and I have been researching alot about mods and how I should do, to get mods working. I am still very confused with several thing about mods, each time I start to fix, adjust the mod lists while getting patches to make mega mods working together. I have spend long time trying to get all working, and I am certain I am doing something wrong because each time I tried to start Fallout 3, it kept crashing to desktop. I also installed Fallout 3 script and used fose_loader as shortcut to start fallout 3. Here is my modlist (I have been using Fallout 3 Mod Manager for everything, especially activated validator required by several mods for Fallout 3. Here is my mod list: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] CRAFT.esm[X] CALIBR.ESM[X] FOOK2 - Main.ESM[X] FOOK2 - [DIK] DLC Improvement Kit.ESM[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] CRAFT - Workbench and Crafting Expansion combined.esp[X] Enhanced Weather - Rain and Snow.esm[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[ ] MyFOOK2 - Black & White Tranquility Lane.esp[ ] MyFOOK2 - No Rape Victims.esp[X] FOOK2 Main [Hotfix].esp[X] FOOK2 DIK [Hotfix].esp[X] MyFOOK - NV Toggle - FOOK+OA.esp[X] MyFOOK - The Pitt Ammo Press.esp[X] CRAFT - Activation Perk.esp[X] Stealthboy Recon Armor - CRAFT.esp[X] FOOK Weapons - CRAFT.esp[X] WeaponModKits - FOOK.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Followers Enhanced.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] CRAFT - WCE FOOK+FWE Patch.esp[X] CRAFT - WCE Warmonger Addon.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE - FWE Master Release.esp[X] EVE - FWE with WeaponModKits.esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] UPP - Pack 1.esp[X] UPP - Pack 2.esp[X] UPP - Beverage Perks.esp[X] UPP - Experience Perks.esp[X] UPP - Quest Perks.esp[X] Explosive Entry.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Fellout-Full.esp[X] Fellout-pipboylight.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp I plan on adding a few more mods, but I really need to fix the mod list and I have been stumped by this for a while. So I am hoping that some of you could give me an advices on how to fix this issues. I truly appericate it! Thanks Chaoic out... Link to comment Share on other sites More sharing options...
Fonger Posted July 19, 2010 Share Posted July 19, 2010 I really need to fix the mod listsort your load order using the ordering function in FOMM or by using BOSS Link to comment Share on other sites More sharing options...
Chaoic16 Posted July 19, 2010 Author Share Posted July 19, 2010 I really need to fix the mod listsort your load order using the ordering function in FOMM or by using BOSS Thank you, I found and used Boss mod sort list and tried starting game again, but then I got crashed to desktop when trying to start FO3. This is my updated mod list done by BOSS program: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] CRAFT.esm[X] CALIBR.ESM[X] FOOK2 - Main.ESM[X] FOOK2 - [DIK] DLC Improvement Kit.ESM[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] CRAFT - Workbench and Crafting Expansion combined.esp[X] CRAFT - WCE FOOK+FWE Patch.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] CRAFT - Activation Perk.esp[X] UPP - Pack 1.esp[X] UPP - Pack 2.esp[X] UPP - Experience Perks.esp[X] UPP - Quest Perks.esp[X] UPP - Beverage Perks.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 Main [Hotfix].esp[X] FOOK2 DIK [Hotfix].esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FO3 Wanderers Edition - Followers Enhanced.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] WeaponModKits - FOOK.esp[X] Stealthboy Recon Armor - CRAFT.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] MyFOOK - NV Toggle - FOOK+OA.esp[X] MyFOOK - The Pitt Ammo Press.esp[X] FOOK Weapons - CRAFT.esp[X] CRAFT - WCE Warmonger Addon.esp[X] Explosive Entry.esp I am so determined to get all of this working... Any further advices on what I should do will be much appericated and thank you. Chaoic out... Link to comment Share on other sites More sharing options...
Spaceritual Posted July 19, 2010 Share Posted July 19, 2010 Have you tried FO3Edit also on nexus which is a handy for mod problems? Link to comment Share on other sites More sharing options...
Chaoic16 Posted July 20, 2010 Author Share Posted July 20, 2010 Have you tried FO3Edit also on nexus which is a handy for mod problems? I have been trying to use FO3 editor, but is having trouble with trying to find out with what is missing... For example, when I use FO3 Edit, I kept getting Fatal System Error Code 2 with FOOK Weapons - CRAFT.esp where it kept saying that it is missing something and yet I can't find out what is it i am missing... I have been pulling my hairs over this for ages and I am getting rather very frustrated with it. I have no idea that getting all mods working with Fallout 3 would be tense work, but I gotta to find a way to get it working. Any further helps or advices with my situation will be much help to me. Thanks Chaoic out... Link to comment Share on other sites More sharing options...
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