Matveltovitch Posted October 19, 2014 Share Posted October 19, 2014 I'm having some wierd texture issues with some of the mods I've downloaded. I got the TG Armor Collection one, but when I equip any of the armors in it, they're all textured like rocks:http://i58.tinypic.com/2ev6jqb.pngThis is the "Proffesional" armor set from said mod. I thought it might just be the mod itself, but a little further on the same problem occured with the M41A from this mod too. Don't have a pic of this one, though. I've only started installing FO3 mods today, so I get the feeling I might not be doing it right. In any case, I'm downloading and installing them with the Nexus mod manager, and have the FOMM as well for more advanced options. Still can't figure out my problem, though. I did get the FOSE, so I don't think that's it. Link to comment Share on other sites More sharing options...
M48A5 Posted October 20, 2014 Share Posted October 20, 2014 It is Archive Invalidation. It can be found in the "Tools" tab of your mod manager of choice. If it is not checked, check it. If it is checked, un-check it and then re-check it. That is called toggling archive invalidation. It should be done after you install anything that adds or changes textures. Link to comment Share on other sites More sharing options...
Matveltovitch Posted October 20, 2014 Author Share Posted October 20, 2014 Huh. Thought I'd already done that. Guess not, as using the Nexus manager to uninstall and reinstall each mod, toggling Archive Invalidation on and off after each seems to have fixed it. Does it work if I toggle Arch. Invalidation off before I install any more mods, then back on again after I'm done, or do I need to do it for every installation? Link to comment Share on other sites More sharing options...
M48A5 Posted October 20, 2014 Share Posted October 20, 2014 Huh. Thought I'd already done that. Guess not, as using the Nexus manager to uninstall and reinstall each mod, toggling Archive Invalidation on and off after each seems to have fixed it. Does it work if I toggle Arch. Invalidation off before I install any more mods, then back on again after I'm done, or do I need to do it for every installation? I can't answer that since I have made it a habit when I install a mod to toggle Archive Invalidation and then check in the game to ensure the mod is working. I would then add another mod, toggling Archive Invalidation and checking after each mod was added. Link to comment Share on other sites More sharing options...
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