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Altering Animation Sounds


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Hi All, I've posted this question before in the general mod section, but no one ever responded. So I'm hoping that someone here may be able to help. This is related to my WIP: Carry On Skyrim

 

WHAT I WANT TO DO:

 

Basically I've created a Dwarven Centurion NPC who talks, walks and will follow. The only problem being that his animation SFX (Fullscan etc) are louder than his dialogue. I would like to alter these SFX for him independently, without affecting all centurions. I know how to alter SFX Levels , but I don't know how to do so without affecting all centurions. In the past, I have received help to alter his footsteps independently, but could not workout how to do the same with the rest of the animation SFX.

 

Question: Does anyone know how I can point my NPC animations to exclusive audio?

 

Any help given would be truly appreciated and duly credited

 

Here's a little clip to demonstrate my issues

 

Thanks in advance

 

https://www.youtube.com/watch?v=f9eAuNT6_Js

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I kinda have the sinking feeling that the only solution may involve working outside CK with nif files.....

 

Please correct me or laugh and say "yes it does"

Edited by skinnytecboy
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