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Changing Collision Type


ub3rman123

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I altered a wall to make it smaller and pull a roof off of it, and edited the collision to do the same. Now, when I test it in the CS or in-game, the wall moves when you bump into it. It was static before. How do I change the collision type to static?
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Hmm, this is probably done by wrong settings when exporting from blender - provided that is what you used. Make sure the type is set to static when you export.
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