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Problem getting Exnem's Body Replacer to install


Schattenu

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You can reinstall OBMM and take the OMODs from your old game and install them into the version of OBMM. This allows the OBMM desktop icon to work with your new installation.The OMODs go into Oblivion\obmm\mods. You just need to reactivate them one by one. This is off topic, but it is a good idea to convert all of your downloads into OMODs. It definitely makes installing and removing mods easier.
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LOL. Sorry, can't help but find the irony of this a little funny. So I've done everything you guys have suggested, and everything was copied over nicely and all my mods and saved data work perfectly.

 

Except for the EyeCandy body replacer. So I guess we're right back to square one.

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I am trying to figure out what has changed in OBMM recently,I have the same version(1.12), and the only changes I ever make are to select bsa redirection from the stock settings.You could try the mod Archive Invalidation Invalidated. It is a part of Wrye Bash,but is available as a separate download.I need to clean my game anyways and I will try to duplicate this problem when I reinstall.EDIT 9:45 P.M. CST U.S. TIMESTAMPS!!!
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I am trying to figure out what has changed in OBMM recently,I have the same version(1.12), and the only changes I ever make are to select bsa redirection from the stock settings.You could try the mod Archive Invalidation Invalidated. It is a part of Wrye Bash,but is available as a separate download.I need to clean my game anyways and I will try to duplicate this problem when I reinstall.

There is no reason to install the extra tool. It does exactly the same thing as OBMM's BSA Redirection.

 

OP, do you see a BSA with a name like "Redirection" BSA in the sArchiveList entry in the Oblivion.ini?

 

Actually, what are the dates on the Oblivion BSAs, those in your Oblivion folder? Do they have the year 2006?

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Cool. The redirection BSA not being there, means that either BSA Redirection is not set in OBMM > Utilities > Archive Invalidation, or OBMM has not updated the file. Reopening OBMM and closing it should take care of that. Verify that it re-adds the BSA.

 

When you copied the files, the BSAs took on the date at which the copy was done. The way loose files overwrite files in the BSAs is done through a date-dependent process. Currently, the BSAs have a more recent timestamp than the replacer (the body replacer) so it will not show up in the game. Use OBMM's Reset BSA Timestamps function in OBMM's Archive invalidation dialog in order to reset those dates, the dates on the BSAs.

 

Regenerate the Oblivion.ini - http://tesivpositive.animolious.com/?page=know_how_to#RegenerateTheOblivion.ini

 

BSAs and Archive Invalidation - http://tesivpositive.animolious.com/?page=bsas_and_archive_invalidation

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Okay, I clicked the Reset BSA Timestamps button and made sure BSA redirection was selected and clicked the Update Now button. I still don't see the change in bodies in-game, but I also can't find the sArchiveList in the Oblivion.ini.
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Okay, I clicked the Reset BSA Timestamps button and made sure BSA redirection was selected and clicked the Update Now button. I still don't see the change in bodies in-game, but I also can't find the sArchiveList in the Oblivion.ini.

That is really not good. You did a search (CTRL+F) for it? If you have match case on: SArchiveList

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