WarKirby3333 Posted September 4, 2006 Author Share Posted September 4, 2006 Progress has been going a bit slower than I would have liked. College is getting in the way, but I should still be able to finish on schedule. Progress Report Implemented Cotel's archer platforms all across the battlements. Learnt how to put textures on models in the process. Deceptively simple. Also made 3 more guards, bringing the total up to 30/37. Hopefully release this weekend :D WarKirby ------------------------------------------------------------------------------------------------------------------------------------------------------------ @GBHis: If you can't make the Finger of Pointing work then just leave it, but I really need the Loyal gurds and that ringscript this week. Link to comment Share on other sites More sharing options...
GBHis Posted September 4, 2006 Share Posted September 4, 2006 Here's a quick one... scn loyalguards ; By GBHis. Attaches to actor. Begin OnStartCombat player Stopcombat End Link to comment Share on other sites More sharing options...
SickleYield Posted September 4, 2006 Share Posted September 4, 2006 Looks exciting, guys. I'll be sure and download it when it's finished. Link to comment Share on other sites More sharing options...
cotel Posted September 4, 2006 Share Posted September 4, 2006 Ok I do not have a lot of time right now, but Ill take other screenies this week. I have to go to school me to ;). For the shield I'll check wich shield I can, but for now the ''largest'' shield that I have found is a round shield, but maybe I can create a new one in blender. Link to comment Share on other sites More sharing options...
WarKirby3333 Posted September 5, 2006 Author Share Posted September 5, 2006 I've heard you need 3DS Max to import models into the game. It just so happens that I have 3DS Max, although I have no clue how to use it yet. Maybe I could assist you somehow? WarKirby Link to comment Share on other sites More sharing options...
GBHis Posted September 5, 2006 Share Posted September 5, 2006 Blender is fine as well, it's just harder... Lots of tutorials :) Link to comment Share on other sites More sharing options...
WarKirby3333 Posted September 5, 2006 Author Share Posted September 5, 2006 Implemented the Loyalty script. now you'll be anle to beat your uber guadrs to a pulp and they wont't do anything to fight back. I' m just back from college and starting work for today. My aim is to finish another 3 guards by 10pm Intriguingly, this is post no. 256. Hope Dark0ne has allocated more than 8 bits to the number of replies. WarKirby Link to comment Share on other sites More sharing options...
GBHis Posted September 5, 2006 Share Posted September 5, 2006 It's a bit messy, but should work for now?I'll write a new version whenever I get around to it... Link to comment Share on other sites More sharing options...
WarKirby3333 Posted September 5, 2006 Author Share Posted September 5, 2006 You're talking about the loyalty script? Looks pretty neat to me. How can it be messy when its only 3 lines long? WarKirby Link to comment Share on other sites More sharing options...
WarKirby3333 Posted September 6, 2006 Author Share Posted September 6, 2006 :D :D :D :D :D I finished all the guards. Yay! I still need to do the AI for the guard captain, blacksmith and bartender and then it will be ready for testing. Maybe today, maybe tomorrow. I won't be releasing it until Cotel's finished with the textures though. I'm determined to have the dragon uniforms for v1.5 Also, I need that ringscript GBHis. Not immediately, but fairly soon. I'm gonna go get breakfast now. WarKirby Link to comment Share on other sites More sharing options...
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