stankirby Posted July 25, 2010 Share Posted July 25, 2010 Lets say I'm out exploring and find a really good spot that would make an ideal spot for a new house mod.....or whatever. Is there a console command or existing mod that will identify my current X, Y coordinates? IE -8 20 Thank youStan Link to comment Share on other sites More sharing options...
stankirby Posted July 25, 2010 Author Share Posted July 25, 2010 nevermind finally googled the answer. GetPos X shows target’s X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or “014″.GetPos X to find out where you are on the X-axis! Link to comment Share on other sites More sharing options...
stankirby Posted July 26, 2010 Author Share Posted July 26, 2010 not so fast there! I used the console commands: player.getpos x, and then Y and Z. the values returned were x=167739.69 Y=103435.16 and Z=39401.63. could not use the coe x, y command with those values when i was at another location and wanted to return.. So next i used coe 0, 0 to see where it took me. An Aeylid well.............cool i thought but then i did the getpos x etc and got values up in the 3xxx's. Is there some kind of numerical factor that needs to be applied to make the X, Y, Z values usable in the COE command.? This is making my head hurt LOL!!! Thank you, Stan Link to comment Share on other sites More sharing options...
ub3rman123 Posted July 26, 2010 Share Posted July 26, 2010 Center On Exterior uses Cell Coordinates, not x and y values. The cell 0,0 for example. I think there was a mod for that.. You could try finding landmarks and remember where you are on the map, e.g. north of Skingrad or east of Fatback Camp. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 26, 2010 Share Posted July 26, 2010 I am not exactly sure how exact the positioning of You Are Here is, but maybe you should look into it. Link to comment Share on other sites More sharing options...
stankirby Posted July 26, 2010 Author Share Posted July 26, 2010 Thanks TomLong and Ub3rman. Here is the link for You are Here tutorial: http://www.tesnexus.com/downloads/file.php?id=18160 Stan Link to comment Share on other sites More sharing options...
stankirby Posted July 26, 2010 Author Share Posted July 26, 2010 I found this in Construction set WIKI http://cs.elderscrolls.com/constwiki/index.php/PositionWorld Example: PositionWorld 76345, 100.56, 215, 176, Tamriel Warps the object to the exterior coordinate location specified by x, y, and z in the specified worldspace. The object will be facing the world angle specified by zRot. All parameters are floats. I'll keep digging. Link to comment Share on other sites More sharing options...
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