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NPCs in Construction Set aren't loading again properly


roflcide

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I'm working making a collection of nice-looking CM partners, and have run into some trouble. The NPCs I'm attempting to make use Abriael's Imperial Race mod and the hair that is included with that mod. When I made the NPCs I had Oblivion.esm, CMpartners.esm, and CMpartners.esp loaded. The first NPC I made looked fine and when placed in an interior all was well. However when I attempted to see the NPC in-game the head was missing, and it gave the "I HAVE NO GREETING" greeting. When I loaded my ESP along with the other one's I used to create it again in the CS, it tells me it cannot load the eyes, race, hair, as well as some quest things...and the NPC defaults to the vampire race, no hair.

 

Any ideas on how I could fix this? Thanks in advance.

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When copying an NPC with anything custom, you ALSO have to duplicate/copy all the individual custom parts.

 

In this case, it sounds like you did not make yourself any hair. In the CS, duplicate the hair style and give it a unique name. You'll probably need to create a new custom race for it as it would be best not to edit any of the vanilla races. Make your new hair selectable by your new race, and then set your new NPC to be your new race.

 

You need to do that for everything that is custom about the NPC.

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Would it be possible to simply make a copy of the race, or is it necessary to copy the hair, then create a new race capable of using it? The only reason I ask instead of trying both ways is because the face has quite a lot of features tweaked, and I honestly don't want to lose the customization.
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You can copy/past the face from the one you like onto your new NPC. There is a copy/paste button in the edit face area.

 

You have to duplicate/copy Everything that is custom. Nothing that lives in one mod will/can show up in another. If there is custom hair, eyes, etc.,... you get the picture. Everything custom must exist in your mod.

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Alright, all the NPCs look fine in-game, however they have no dialogue options. I've set the correct script and factions...meh.
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