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Construction Set Set-Back Issue


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Ok Im working with my new mod and am making the scripts for it. However this script wont save.

 

 

Scn HelpRoomTeleSpellScript

 

Begin Gamemode

If player.getitemcount HelpRoomKey >= 1

player.moveto HelpRoomPortalXREF

ElseIf

MessageBox "You do not have the Help Room Key in your possession."

EndIf

End

 

 

Its going to be a spell effect. However when i click save in the bar it does nothing and when i click close on the script windows i get Would you Like to Save Current Script? Current=

I just after that created another new script:

 

 

 

Scn HelpRoomTeachTele

 

Begin OnActivate

If GetActionRef player == 1

player.addspell HelpRoomTeleSpell

EndIf

End

 

 

which was attached to a book that gave the player the telepportation spell above and it saved just fine.

 

Whats wrong with it?

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