Krazeecain Posted July 28, 2010 Share Posted July 28, 2010 I'm trying to make my own little village in oblivion, but whenever I go to draw a path with the 'Roadstone01.dds 'texture, it only makes the grass texture thicker :confused: as though its drawing that grass texture, but when I move over a little bit, it works fine. It's like there's an arbitrary square of terrain that turns the texture into grass lol. The weirdest thing though, is that its not a specific cell that happens in. I relocated the house just outside of this boundary, but the cell viewer says i'm still in cell 3,6. I have lots of mods installed, including Qarl's texture pack, but like I said, the texture works fine elsewhere. Also, the smallstone texture that typically lines the roads works fine in this area, it only affects 'Roadstone01.dds' Whats going on? o_O Link to comment Share on other sites More sharing options...
ub3rman123 Posted July 28, 2010 Share Posted July 28, 2010 That problem results from having too many different types of terrain in that section of the cell. Try going over the whole area with one texture that works, like SmallStone as you said. Link to comment Share on other sites More sharing options...
Krazeecain Posted July 28, 2010 Author Share Posted July 28, 2010 That problem results from having too many different types of terrain in that section of the cell. Try going over the whole area with one texture that works, like SmallStone as you said. You mean like blanketing the whole area with SmallStone?? I could see how that would work... I'll try finding a seldom used texture in the area first, and just cover that up. Thank you! Link to comment Share on other sites More sharing options...
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