Fegeer Posted October 28, 2014 Share Posted October 28, 2014 Hi everybody! Sorry for creating a new topic. I believe it was discussed a million times already. =) Anyway a while ago I was playing FO3 with increased spawns module and it was extremely fun. So I decided to try New Vegas with the same feature and it turned out, well… not so fun. I’m using the very latest version and whenever I’m in combat the game starts to lose textures, then models and eventually crashes. I believe the game memory reaches its limits, though I’m using 4GB loader. I’m pretty positive IWS is causing this as when I turn this module off everything runs smoothly. Do you know safe settings at which this mod can be still operated? Without IWS I believe NV would be just a boring deserted wasteland. =(Thank you in advance! Link to comment Share on other sites More sharing options...
ArekkusuStorm Posted October 28, 2014 Share Posted October 28, 2014 How many mods do you have in your load order? Link to comment Share on other sites More sharing options...
Fegeer Posted October 28, 2014 Author Share Posted October 28, 2014 Need to check for sure, but I guess around hundred, maybe more.Do you think too many mods are causing this and not IWS?First the sound disappears, then textures turn purple and and start to disappear, finally models turn into red blocks and the game crashes. Link to comment Share on other sites More sharing options...
ArekkusuStorm Posted October 28, 2014 Share Posted October 28, 2014 (edited) Yeah, sounds like you might have hit the magic threshhold, everyone experiences it at one point or another. 140ish for the average computer is the max. Edited October 28, 2014 by ArekkusuStorm Link to comment Share on other sites More sharing options...
Fegeer Posted October 29, 2014 Author Share Posted October 29, 2014 Thank you very much! This was the exact problem!I cleaned my load order, deleted several small mods/patches and everything is running smoothly now.Thank you very much for your help! Link to comment Share on other sites More sharing options...
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