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Posted

I have been using DSR and love the animations for my sword and dagger tactics. I'd like to be able to switch between my offhand dagger and destruction/restoration spells and not always have the dagger draw animation.

 

Is there any way to use all the new animations at once so i can switch between dual swords/dual daggers/dagger and sword or sword and shield and it not all have the same animations?

 

I had to fight a load order of 150+ mods and just recently got everything working, I was just wondering if multiple animations through Immersive Animations and DSR was possible.

Posted
My DSR Experiences = My shield is a skateboard ( Yes I use the jar patcher and make my own mod and enable in within MO)
Posted

I have been using DSR and love the animations for my sword and dagger tactics. I'd like to be able to switch between my offhand dagger and destruction/restoration spells and not always have the dagger draw animation.

 

Is there any way to use all the new animations at once so i can switch between dual swords/dual daggers/dagger and sword or sword and shield and it not all have the same animations?

 

I had to fight a load order of 150+ mods and just recently got everything working, I was just wondering if multiple animations through Immersive Animations and DSR was possible.

Not sure, I just started on redoing my animations/skeleton part of my install order. I'll be testing every combination of the files that I can. Whatever I find out I'll post back here.

 

My DSR Experiences = My shield is a skateboard ( Yes I use the jar patcher and make my own mod and enable in within MO)

I had that once as well. You installed stuff in the wrong order.

 

For me it goes like this-

FNIS

XP32 New Animation package

Immersive Animations

XP32 Maximum Skeleton

DSR

-Run DSR Patcher

-Run FNIS

 

Works for me, may or may not for you. Really depends on exactly what you pick from each package.

Posted
I don't know what FNIS is, don't use it. I have all the requirements and the DSR patch is patched after every new mod, and always at the end of my load order.
Posted
My XP32 skeleton mods don't even show up on my load order. Should I be considered? I know I've activated and have them but I figured they just took priority over almost all mods. Same with FNIS.
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