aydin173 Posted July 29, 2010 Share Posted July 29, 2010 hello iv just installed the FOOK2 mod and its great so far, but id like to be able to have all the weapon s and play around a bit, so i thought that if the standard fallout 3 items have the "item code" then why cant the FOOK2 weapons have them, so my Q is were do i find the "item codes" in the game files? or using GECK? and please no silly little cheat website links. Link to comment Share on other sites More sharing options...
Fonger Posted July 29, 2010 Share Posted July 29, 2010 so my Q is were do i find the "item codes" in the game files? or using GECK?use the GECK . . . obviously. Link to comment Share on other sites More sharing options...
Teratoid Posted July 29, 2010 Share Posted July 29, 2010 Use FO3Edit.http://www.fallout3nexus.com/downloads/file.php?id=637 Link to comment Share on other sites More sharing options...
aydin173 Posted July 30, 2010 Author Share Posted July 30, 2010 so my Q is were do i find the "item codes" in the game files? or using GECK?use the GECK . . . obviously. i tried the GECK codes they didnt work. Use FO3Edit.http://www.fallout3nexus.com/downloads/file.php?id=637 nice one it works thanks m8 ;) Link to comment Share on other sites More sharing options...
pkleiss Posted July 30, 2010 Share Posted July 30, 2010 The Geck codes work, you just have to modify the mod index (the first two digits) to match the load order of the mod they are from. You don't usually load all of the mods you use when playing the game into the Geck and therefore the mod indexes will be different that what they are in the game. When you use FO3Edit, it loads what is selected in FOMM and therefore uses the same mod indexes as your would see in the game. Link to comment Share on other sites More sharing options...
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