thebestdamncourier Posted October 29, 2014 Share Posted October 29, 2014 This thread is (rather obviously) here to discuss opinions and thoughts on project brazil without blowing up the Facebook page. Personally, i loved the decision making aspect of it, and the companions were amazing. The mods displays an amazing amount of replayablility, and i love the occasional break in the fourth wall as humor. In short, i am so excited for the second installment. Link to comment Share on other sites More sharing options...
SayinNuthin Posted October 30, 2014 Share Posted October 30, 2014 (edited) Project Brazil is in the all time top 5 mods for FNV, and probably for any fallout game. I'd go as far as to say it would be in the top ten mods if you include Skyrim, Oblivion and Morrowind, it is that f**king good! The only reason it isn't a clear winner is the other top mods such as Bounties, Warzones and the other greats are not trying to do remotely the same thing as Brazil, so it's not comparing like with like. If I had one suggestion for the team I'd have to say a map of the vault. The Pip-boy 'local map' is nearly useless anywhere in the game and worse than useless in the Brazil vault. Running round and round during the final pre-escape part, trying to work out how to get to places becomes immersion breaking - your supposed to be against the clock - and you somehow have time to circumnavigate the vault six times to get where you need to? And the super mutant's dialogue, in the dream sequence becomes a bit obvious when you get outside and begin exploring the eastern side of the map (think it's the east) apart from those niggles it's a masterwork in every respect and I'm happy to have (another) opportunity to say how much I'm looking forward to the next instalment (just in case the team needs encouragement : ) Edited October 30, 2014 by SayinNuthin Link to comment Share on other sites More sharing options...
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