jwick Posted July 31, 2010 Share Posted July 31, 2010 I've recently decided to try out oblivion modded. So I learnt how to get mods working and all that, I use OBMM and BOSS to sort it. I've got all the basics and I can run the game without any crashes or anything which is good. One thing though, is in the area south of Cheydinhal, 'Red-River falls' I think it's called, I get a lot of missing ground and floating objects over a large area of that particular area. It could be a conflict in my mods but I'm not sure. I'm guessing Unique Landscapes is conflicting with another mod I have. So I'm wondering if you guys could help me identify what mod it is and how I can fix it while keeping both mods active if possible. Maybe I'm have a problem with my load order that BOSS inst able to identify? Also if anyone can recommend any other mods that I should get, feel free to let me know :)I guess I'll give you my mod list?Sorry if this post is a bit nubbish, I've only been at this modding business for under a week so i'm still a bit of a beginnerThanks for any help! Mod list according to BOSS.bat, in load order. Oblivion.esm EnhancedWeather.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Francesco's Optional New Creatures Add-On.esm TamrielTravellers.esm Kvatch Rebuilt.esm Better Cities Resources.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp MOBS SI.esp MOBS SI Optional Combat Settings.esp Better Cities .esp Natural_Weather_by_Max_Tael_RD.esp Natural_Weather_with_darker_Nights_by_Max_Tael_RD.esp Natural_Habitat_by_Max_Tael.esp EnhancedWeather.esp Enhanced Weather - Across-The-Borders Mods Patch.esp Natural_Water_by_Max_Tael.esp ChaseCameraMod.esp Sauron_Armor_Chest.esp Francesco's Optional Files.esp TamrielTravellers.esp TamrielTravellersItemsNPC.esp Kvatch Rebuilt.esp Knights.esp Lost Paladins of the Divines.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenLeafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulbravilbarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV_withoutWheat.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp KvatchRebuilt-CheydinhalFalls patch.esp xulAspenWood.esp xulSkingradOutskirts.esp xulSnowdale.esp Natural_Vegetation_by_Max_Tael.esp Borderless_Cyrodiil-3578.esp Quest Award Leveller.esp Quest Award Leveller - Knights of the Nine.esp Alternative Start by Robert Evrae.esp Oblivion XP.esp FastTravelAllowed.esp Better Cities - Full City Defences.esp Better Cities Full.esp Better Cities - VWD of the IC.esp Better Imperial City.esp Francesco's 10 days respawn time - 1-20 day lenght rescale.esp Bashed Patch, 0.esp EDIT:Well, it does crash when I close the game, but that doesnt really affect anything. I don't really mind that it does that, But if you have an easy fix, let me know also :D Link to comment Share on other sites More sharing options...
Hickory Posted July 31, 2010 Share Posted July 31, 2010 You need the compatibility patch for Red River Falls. Since you have BC and all of the ULs, I suggest the UL Total Patch Compilation OMOD -- the individual patches can be found here. The floating bench outside Cheydinall East gate is a conflict between Red River Falls and Tamriel Travellers. I do not know of any official patch for this -- I had to create my own to replace the bench and marker. However, my patch requires Oscuro's Oblivion Overhaul esm as well as Tamriel Travellers and xulCheydinhallFalls.esp . Regarding the crashing on exit, it is a problem because any changes to your settings (ini) do not get saved when the game crashes. I suggest you get the OBSE plugin Fast Exit -- you will need to run your game via OBSE loader, but it DOES work! I also have Windom Earle_s Oblivion Crash Prevention System and my previous end of game woes are a thing of the past. You may want to consider All Natural (requires OBSE) as an alternative to Enhanced Weather, along with Enhanced Water v20. Link to comment Share on other sites More sharing options...
jwick Posted August 1, 2010 Author Share Posted August 1, 2010 I've already got the compatibility patches, the whole thing. as far as i know anyway. In the right hand window in OBMM i've got:Colour map Mod(1.1)DarNified UI 1.3.2Lost Paladins of the Divines 1.0Oblivion_XP_v415_-_OMOD-15619Unique Landscapes Compatibility Patches 3.41 (<-- thats the one right?)Unique Landscapes Compilation 1.5.7 Thanks for your help man, you're a champ EDIT:I re-downloaded the particular compatibility patch that it said I needed and that seemed to fix it. I guess the Total Patch Compilation didn't include that one?Also fast exit worked. Thanks heaps. Link to comment Share on other sites More sharing options...
Hickory Posted August 1, 2010 Share Posted August 1, 2010 I've already got the compatibility patches, the whole thing. as far as i know anyway. In the right hand window in OBMM i've got:Colour map Mod(1.1)DarNified UI 1.3.2Lost Paladins of the Divines 1.0Oblivion_XP_v415_-_OMOD-15619Unique Landscapes Compatibility Patches 3.41 (<-- thats the one right?)Unique Landscapes Compilation 1.5.7 Thanks for your help man, you're a champ EDIT:I re-downloaded the particular compatibility patch that it said I needed and that seemed to fix it. I guess the Total Patch Compilation didn't include that one?Also fast exit worked. Thanks heaps. The compatibility compilation you have is the correct one, and it DOES include the Red River Falls patch -- there was no need to download a separate patch. It's possible that you installed the patch compilation before you installed the Red River UL, in which case all you needed to do was disable and re-enable the OMOD, so it could recognise any ULs you have installed. I'm glad Fast Exit works for you, too. Good luck. Link to comment Share on other sites More sharing options...
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