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please help


paridigm of humanity

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mod load order report-19 duplicate entries

 

fallout .esm

anchorage .esm

thepitt.esm

broken steel.esm

point lookout.esm

zeta.esm

lings finerthings .ems

lings finer things.esp

spartan armour .esp

this mod does not exist in the current template

Geo_The_Human_Race.esp

this mod does not exist in the current template

 

why wont this damn thing work , anybody ?

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mod load order report-19 duplicate entries <-- Duplicate? If you have two duplicated mods running at once that could be a problem, no?

 

fallout .esm

anchorage .esm

thepitt.esm

broken steel.esm

point lookout.esm

zeta.esm

lings finerthings .ems <-- hope that was a typo

lings finer things.esp

spartan armour .esp

this mod does not exist in the current template <-- What?

Geo_The_Human_Race.esp

this mod does not exist in the current template

 

More info is needed.

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This looks like the FOMM Load Order Report, but it appears that paridigm of humanity did not copy the entirety of it. The Duplicate Entries note seems to be some oddity in the reports coding. I myself get that exact message at the top of it, and know that I am not running duplicate mods(or at least none by the same name).

 

If you could provide more information, such as the specific problem, what mods you have added since your last working playtime, and a full load order (click "load order" at the top of FOMM and then click "Copy to clipboard" then paste it in your post).

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I think that the "duplicate entry" message mean that the mod appears multiple times in the auto sorters list, meaning that the sorter is told to put the mod in more than one place. That shouldn't cause any problems, It just means that the sorting list needs to be cleaned up by the person who wrote it.

 

The "does not exist" message is just telling you that the sorter does not recognize that mod. The sorter will just leave it at the end of your load order for you to place elsewhere in your load order on your own.

 

These messages aren't anything to worry about. The only one that seems to matter to me is the "Does not exist" message because the user (you) would then need to figure out where that mod needs to be.

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